Quote:My theory on that, is that it has something to do with framerates and picture resolution, when the framerate drops past a certain level, the motion depicted conflicts with the motion expected and nausea results. That's how it seems to apply to me with a minor case of a mental trick similating physical feedback.
Actually, most first-person shooters make me headachy and vaguely nauseous.
Quote:I suppose it would depend on what method of emulating clipping he'd use, as moving through a void with distant blured boundaries sure does that to me.
Although I doubt Doug would react that way...
--Rod.H