> Actually, the simulacra are nothing more than puppets
> made of energy. Very realistic puppets, mind you, but no
> more than that. The "blood" on Nene's hardsuit had no
> more genetic information in it than you could find in corn
> syrup with red food coloring.
I was not suggesting in any way that the simulacrum _were_ real, I was just pointing out that if they interact with high tech sensor equipment _as if they were real_, then said equipment might aquire information.
At a basic level, humans can see them, and remember them. Cameras similar. If they work on security scanners, ditto. Now, you might say this is just some illusion fuzzing, to make them seem more real, but...
Consider the following: a simulacrum goes up to a door in a high tech base which only opens if a DNA scan matches. The actual matching is done quite a way off, and there are encrypted secure links with active checking to the remote scanner. Now, the scanner checks the simulacrum, sends off the scan for remote checking, and the door only opens if an OK comes back.
If an illusion fuzzes the scanner, and the door opens because it gets an OK, then the remote system may well detect the door opening without it being asked to do a DNA comparison: sound all the alarms! If the illusion magic fuzzes the remote checking as well (this could be a long way away, behind a lot of shielding), then security is broken, but this interference might be picked up by something like a crude magic sensor.
Also, I get the impression that a simulacrum is not really something of illusion, more false reality, so providing valid data to high tech sensors seems far more likely than fooling them into believing they are getting consistent data.
> > Don't you have lots of fun when you consider the
> > interactions of really high tech and high grade magic? [grin]
>
> Now, don't you make me trot out the Bellisario Rule!
Don't (think I) know that one...
--
"It is the business of the future to be dangerous" - Hawkwind
> made of energy. Very realistic puppets, mind you, but no
> more than that. The "blood" on Nene's hardsuit had no
> more genetic information in it than you could find in corn
> syrup with red food coloring.
I was not suggesting in any way that the simulacrum _were_ real, I was just pointing out that if they interact with high tech sensor equipment _as if they were real_, then said equipment might aquire information.
At a basic level, humans can see them, and remember them. Cameras similar. If they work on security scanners, ditto. Now, you might say this is just some illusion fuzzing, to make them seem more real, but...
Consider the following: a simulacrum goes up to a door in a high tech base which only opens if a DNA scan matches. The actual matching is done quite a way off, and there are encrypted secure links with active checking to the remote scanner. Now, the scanner checks the simulacrum, sends off the scan for remote checking, and the door only opens if an OK comes back.
If an illusion fuzzes the scanner, and the door opens because it gets an OK, then the remote system may well detect the door opening without it being asked to do a DNA comparison: sound all the alarms! If the illusion magic fuzzes the remote checking as well (this could be a long way away, behind a lot of shielding), then security is broken, but this interference might be picked up by something like a crude magic sensor.
Also, I get the impression that a simulacrum is not really something of illusion, more false reality, so providing valid data to high tech sensors seems far more likely than fooling them into believing they are getting consistent data.
> > Don't you have lots of fun when you consider the
> > interactions of really high tech and high grade magic? [grin]
>
> Now, don't you make me trot out the Bellisario Rule!
Don't (think I) know that one...
--
"It is the business of the future to be dangerous" - Hawkwind