Heh. I played a character with an MPD in a D&D game once. (Not AD&D, before they unified the systems - the one with Basic/Expert/Companion/Master/Immortals.)
In that version, thieves had some nifty abilities - with "the Master" expansion, they introduced weapon mastery, so even a thief could be amazing with a sword. Thiefs could wear heavier armour, but lost their skills. They could read from a scroll (with an 80% chance of success) like a mage.
So, when we needed a "filler" character in a Companion campaign (levels 9-18), I built "Ric."
Ric specialized in whips as his main weapon (he had Whips of Elongation, which could turn into ropes). He had some Leather Armour of Personalized Illusion (made his armour look like other clothing). He also had a "magic book" which provided him with a random scroll upon opening it.
Ric had...issues, shall we say. He had numerous personalities - a swashbuckling rogue who loved to swing through the air on his whips; a paladin who was little more than a parody of the class (to the irritation of Marek, our real paladin); a mage who thought it was glamour that was more important than the effect; an elf (I believe Ric was under a death sentence in Alfheim, at one point); a dwarf (did I mention Ric was 6'0"?); and whatever else I thought up for that session. He was also afraid of rabbits, halflings, and a strange creature named "Jim" who he insisted was stalking him.
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Christopher Angel, aka JPublic
The Works of Christopher Angel
In that version, thieves had some nifty abilities - with "the Master" expansion, they introduced weapon mastery, so even a thief could be amazing with a sword. Thiefs could wear heavier armour, but lost their skills. They could read from a scroll (with an 80% chance of success) like a mage.
So, when we needed a "filler" character in a Companion campaign (levels 9-18), I built "Ric."
Ric specialized in whips as his main weapon (he had Whips of Elongation, which could turn into ropes). He had some Leather Armour of Personalized Illusion (made his armour look like other clothing). He also had a "magic book" which provided him with a random scroll upon opening it.
Ric had...issues, shall we say. He had numerous personalities - a swashbuckling rogue who loved to swing through the air on his whips; a paladin who was little more than a parody of the class (to the irritation of Marek, our real paladin); a mage who thought it was glamour that was more important than the effect; an elf (I believe Ric was under a death sentence in Alfheim, at one point); a dwarf (did I mention Ric was 6'0"?); and whatever else I thought up for that session. He was also afraid of rabbits, halflings, and a strange creature named "Jim" who he insisted was stalking him.

Christopher Angel, aka JPublic
The Works of Christopher Angel
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