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Helmet capabilities
Re: Helmet capabilities
#10
I think the only things he should be able to sell in shadowrun (or any other sufficiently advanced society) might be his memory design, the fuel cell, the nanofac and maybe the boomer brain designs he copied (he may not want to do the latter for ethical reasons). Consider that a large MP3 player with some voice recognition in a helmet is no problem even now. It should be easy to fit a PDA into a helmet. And now consider what this tech will be able to do some 5-10 years from now ... when does Shadowrun play? 2010? And BGC? ...
Anyway, since Doug wrote loonix and is responsible for (IT-) security *and* has written a short program for capturing and analyzing the traffic between the sabers I would expect him to have some sort of IDE installed on his helmet.
After your answer to my post I thought a simple chemical battery would have done the trick on Valdemar ... but Lightning Hand would be somewhat more elegant ... :-)
Greets,
Cal
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Messages In This Thread
Helmet capabilities - by Caligostro - 11-04-2002, 06:01 PM
Re: Helmet capabilities - by Bob Schroeck - 11-04-2002, 10:33 PM
Re: Helmet capabilities - by Offsides - 11-04-2002, 11:47 PM
The power supply - by Evil Midnight Lurker - 11-05-2002, 01:15 AM
Re: The power supply - by Ebony - 11-05-2002, 02:05 AM
Re: The power supply - by Bob Schroeck - 11-05-2002, 03:27 AM
Re: Helmet capabilities - by Bob Schroeck - 11-05-2002, 03:31 AM
Re: The power supply - by Bob Schroeck - 11-05-2002, 03:41 AM
Re: The power supply - by Scrambler - 11-05-2002, 10:46 AM
Re: Helmet capabilities - by Caligostro - 11-05-2002, 12:57 PM
Re: The power supply - by Ebony - 11-05-2002, 11:37 PM
Re: Third Earth - by Bob Schroeck - 11-06-2002, 03:12 AM
*blink* - by Rod.H - 11-06-2002, 07:52 AM

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