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Doug's FUZION character sheet
Re: Dexterity
#5
Okay, let me start by saying I've just gone through the initial post. I'll start by pointing out that the Fuzion character sheet page does discuss the methodology I used in my conversions and my reasonings for the same. I know that I show an example of how differences, though miniscule, in base assumptions change the results.
Attributes
Firstly, I know the Agility conversion is problematic. As I said on the webpage:
Quote:
Agility: Became the Fuzion Refl and Dex attributes. Because no other factors lent themselves to the conversion, I initially multipled a Fuzion 9 by 2.6 (V&V 47 divided by human maximum of 18) . However, the resulting score of 23 (rounded down) seemed so excessive for Fuzion (not to mention the purposes of the story) that I lopped it down to an admittedly arbitrary 16.
This is the main point where the awful unevenness of the Fuzion scale really screws up the conversion. Doug is 4.7 times as agile/dextrous/whatever as a theoretically average human -- in V&V. In Fuzion, though, to get some of the same combat effects, he had to be 8 or more times as fast... [/i]
As for what it should be, well, I'm with the others in that 12 is too low. Doug is the second most... um, I can't find a good general adjective -- acrobatic, dextrous, graceful -- of the Warriors. I think only Hexe has a higher Agility, and that by not much. All the other Warriors who are faster in combat than him get that way with the initialive bonus from the Heightened Speed super power. (How fast are we, in general? Well, our rule of thumb for a combat is that if the enemy is still standing after 15 seconds, they're tough.)
To get a way from that, a question on Strength. Doug mentions way back in, um, chapter 9, that he can get an adrenal burst to his strength in crisis situations. Maybe we should put a limitation on that STR score to cover it?
If it helps, here are Doug's stats from the moment he went on the Walk in-game. Not that they differ from the stats I used for the initial Fuzion conversion.
Strength 12
Endurance 17
Agility 47
Intelligence 30
Charisma 17
If you can use these to refine your conversion, great. Just remember, these are based off a standard 3-18 bell curve with 10.5 as the theoretical human average. Oh, and I (obviously) don't have EX -- I only have Before and After, which I only got a couple months ago. Everything up to now has been using the original book.
Complications
New ones -- I like. Quite proper.
Skills
To start with here, I suspected skills were too high, and said so on the page. I didn't have Sylia's writeup in front of me when I assigned their values, so any pattern-matching there is a coincidence.
Your additions to the set are good; I certainly approve of them. The only thing I'd add would be Valdemaran, which is inexplicably missing from the web page, and which he speaks like a native. (Just as a certain young Herald has a native grasp of American English, Southern California dialect...)
As for the question of the Gambling skill, I honestly can't remember why I included that. It's probably the result of a specific adventure that's not coming to mind at the moment; I'll have to ask Helen, Peggy or one of the other players if they might recall.
Powers
Thanks for calculating them out. I really had no idea how to do that -- nor the information to do it.
Other
In regards to the "niche" he occupies, he is no speedster -- the Warriors have several speedster characters, and he's on the low end of the middle range of ground speed. He is a martial artist, although that was a skill he acquired after character creation. In old Champions terms, though, he is mostly an Energy Projector, although a very, very different one.
And don't worry about having offended. I'm in fact very grateful that you took the time to make him work out right in the system -- I knew I had to have bungled it somewhere, simply by virtue of the fact that I was working with a system that I didn't really know. I'd like to put your version up on the Fuzion page, if you don't mind -- with proper credit, of course.
Um. Just had a thought -- I choreographed some combat in the coming chapter 12 using the first book's stats. EX's recalcs might change things. For instance, what's the lifting capacity of Nene's hardsuit now?
Anyway, thanks for putting in so much effort -- I really do appreciate it.

-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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Messages In This Thread
Re: Doug's FUZION character sheet - by Morgan Champion - 10-12-2002, 10:43 PM
Dexterity - by drakensis - 10-12-2002, 11:52 PM
Re: Dexterity - by Logan Darklighter - 10-13-2002, 04:22 AM
Re: Dexterity - by Bob Schroeck - 10-13-2002, 05:33 AM
Re: Dexterity - by Logan Darklighter - 10-13-2002, 06:04 AM
Re: Dexterity - by Bob Schroeck - 10-13-2002, 06:26 AM
Re: Dexterity - by Logan Darklighter - 10-13-2002, 09:26 AM
Ah HAH! - by Logan Darklighter - 10-13-2002, 06:21 PM
Re: Dexterity - by Bob Schroeck - 10-14-2002, 12:44 AM
Spellsinger - by Ebony - 10-16-2002, 09:13 PM
Re: Spellsinger - by Valles - 10-17-2002, 12:40 AM
Re: Spellsinger - by Bob Schroeck - 10-17-2002, 01:51 PM
Expanded Martial Arts - by Logan Darklighter - 10-17-2002, 05:45 PM
Re: Expanded Martial Arts - by Bob Schroeck - 10-17-2002, 07:04 PM
One more thing... - by Bob Schroeck - 10-18-2002, 01:55 PM
Sentimental Old Fool - by drakensis - 10-19-2002, 12:35 AM
Shifters Playtest - by Morgan Champion - 10-19-2002, 06:39 AM
Damage - by Logan Darklighter - 10-19-2002, 08:28 AM
Re: Damage - by Bob Schroeck - 10-19-2002, 05:01 PM
Re: Expanded Martial Arts - by Logan Darklighter - 10-20-2002, 03:36 AM
Re: Expanded Martial Arts - by Bob Schroeck - 10-21-2002, 05:53 AM
Re: Expanded Martial Arts - by Logan Darklighter - 10-22-2002, 11:29 PM
Re: Expanded Martial Arts - by Logan Darklighter - 10-22-2002, 11:40 PM
Updated Character Sheet - by Logan Darklighter - 10-22-2002, 11:53 PM
Re: Updated Character Sheet - by Bob Schroeck - 10-23-2002, 01:37 PM
Re: Updated Character Sheet - by Bob Schroeck - 10-24-2002, 04:41 AM
Re: Updated Character Sheet - by Bob Schroeck - 10-24-2002, 01:53 PM
Re: Updated Character Sheet - by Bob Schroeck - 10-24-2002, 06:52 PM

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