Bob Schroeck Wrote:Fair enough. Without digging out his character sheet, I recall his carry cap is in the vicinity of 250 lbs.Which gives him ST 16. ("Lifting capacity is proportional to the square of ST", according to page B14, and 16^2 = 256.) This is the easy number to calculate.
Bob Schroeck Wrote:Ah, well, there's a rub... Doug is hyperintelligent -- 300 IQ (30 Int vs. 10 Int for a normal), along with a near-eidetic memory. He has a raft of mental disadvantages that take the edge off that, including impulsiveness, his tendency to leap to conclusions, and a few other things, but he is brilliant. He got through an Ivy League university by reading his textbooks once at the beginning of each semester.Here we have to consult the body text and sidebar on page B15... which doesn't give as much help as one might think. Any score above 15 could be justified, depending on just which mental advantages Doug has. Just giving Doug a GURPS IQ of 30 isn't right, because "Intelligence broadly measures brainpower, including creativity, intuition, memory, perception, reason, sanity, and willpower." (Emphasis mine.)
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Rob Kelk
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