Mark Skarr Wrote:I haven't forgotten about this, but was busy with another game this weekend.Since you're already giving him Injury Tolerance (Damage Reduction), give him extra levels with a Limited Defense (area attacks) limitation, which would likely count as -20%. The justification is that Doug is being effected, but his defensive field is neutralizing most of the damage. His field is simply more effective at protecting him from explosions because they're more like millions of tiny attacks (with his probability field affecting each one seperately) instead of one big attack.
I'm still trying to figure out how to do Doug's ability to survive AoEs and Explosions without being affected.
How, mechanically, does it work in V&V.
----------------------------------------------------
"Anyone can be a winner if their definition of victory is flexible enough." - The DM of the Rings XXXV