first: Paper prototype.
Use it to test out core game mechanics (custamizability of meks forinstance.) the paper prototype can be very limited in scale and it will still show you a lot about your game. and decent book about making a computer game will tell you this.
also keep in mind you can't use the word mech, it's trademarked by the Battletech people.
E: "Did they... did they just endorse the combination of the JSDF and US Army by showing them as two lesbian lolicons moving in together and holding hands and talking about how 'intimate' they were?"
B: "Have you forgotten so soon? They're phasing out Don't Ask, Don't Tell."
Use it to test out core game mechanics (custamizability of meks forinstance.) the paper prototype can be very limited in scale and it will still show you a lot about your game. and decent book about making a computer game will tell you this.
also keep in mind you can't use the word mech, it's trademarked by the Battletech people.
E: "Did they... did they just endorse the combination of the JSDF and US Army by showing them as two lesbian lolicons moving in together and holding hands and talking about how 'intimate' they were?"
B: "Have you forgotten so soon? They're phasing out Don't Ask, Don't Tell."