Well, seeing as I created the Weapons article, I felt I should put some effort into Defences. It's very much rough draft, so any help or ideas would be welcome. It's been slightly Wiki'd as well.
Oh, and note I haven't added things like Point Defences or Interceptors as they're still weapons used to stop other weapons. Add a Sidebar?
= Defences =
Whilst [[weapons | actively defending oneself] is something that is sadly necessary, there is more than just that threatening the Fen.
== Personal Defences ==
Personal defences break down into two categories: Environmental and Confrontational.
=== Environmental Defences ===
Given that the Fen live in space, the greatest single threat is Space itself. As such, various forms of space survival gear have been developed.
'''Bubble Packs''' are rapidly inflating survival capsules made of a memory plastic. They are good for up to 3 people, fitted with a pressure sensor, emergency beacon, and micro life support system good for up to 12 hours. Un-deployed they take up the same space as a small paperback book. These are reasonably popular as they can be fitted into various large pockets. It does ruin the pocked it was placed in if it activates, so some clothiers (including a few school uniform suppliers) have specific pockets sown into articles for that purpose.
Along a similar line are clothes marketed under '''SpaceSafe''' and similar labels. These are clothes waved to turn into a light space suit in an emergency. It is cheaper to perform this on a complete outfitExplaining why so many Fen have a single 'look'. but it can be done for all clothes from a single manufacturer. They contain memory plastic inserts that cover the extremities whilst bonding to the other parts of the outfit to create a pressure seal. Their main limitation is the lack of a real life support system, only having a rebreather good for 30 minutes without external air. They also wreck the cuffs/collars of the clothes when activated.
For those who work in areas where unexpected pressure loss is more likelyOr the paranoid. (but not enough to need regular space suits), there are '''Undersuits'''. These are counter-pressure body-stockings that can be worn under normal clothes. These have some of the features of regular space suits, including a small life support system good for 18 hours, a temperature regulation system, and water supplies all normally in a camel pack integrated with the back. As these are more expensive, the emergency coverings are replaceable or reuseable.
=== Confrontational Defences ===
When dealing with somewhat annoyed Fen or others, something a bit more substantial is required. However, most like to keep it hidden that they're actually wearing armour.
One thing most don't realise is that SpaceSafe type clothes and Undersuits are reasonably effective against guns and knives, enough to reduce injury in most cases.
'''ArmourCloth''' is the standard for actual concealed armour (for those that 'wave their clothes themselves), and comes in three grades:
* '''SheerSteel''' is the lightest version, and is typically used in Kunoichi-style fishnet bodysuits and 'invisible' covering on some Fuku.
* '''ArmourWeave''' is the regular fabric, covering everything from silks to heavy cotton. Due to a combination of enhanced materials, memory threads, and impregnated nano-particle fluid ArmourWeave is resistant to all common handguns and most military rifles that are not using armour piercing ammunition. This is because the memory threads and nano-particle fluid react to bullet impacts, hardening and spreading the impact over the entire surface.
* '''ProtekLeather'''Or Pleather as some insist on calling it. is for heavier usage. It can take all that ArmourWeave can and more, for longer.
== Combat Defences ==
Given the normal needs of military-minded Fen, all the defensive suits double as space suits.
At the bottom end are '''Skinsuits''', which are basically Undersuits made of lightweight ArmourWeave. These have a proper life support system (72 hours) and include a waste relief system and recycling system. This makes them almost uniformly despised due to the face they are mandated by nearly every armed force in Fenspace, and no-one likes dealing with the 'plumbing connections'. The Fen live with it because of the number of lives they save (along with the fact nearly all uniforms are made of ArmourCloth, which enhances protection discreetly).
Next up are '''BDUS''' or '''Battle Dress Utility Spacesuits''', otherwise known as '''Buds Armour'''. This is (though [[Great Justice | OGJ] standardisation) the basic armoured space suit of the Fen military forces. The specification calls for:
{{quote|A lightweight tactical spacesuit able to withstand standard level weapons, 5 days of life support with liquid rations dispenser, capable of letting the wearer survive in environments from Mercury to Pluto, and mounting all standardised equipment defined by this document.|20px|20px|OGJ Equipment Standards, 2014}}
Every [[Faction Guide | recognised faction] keeps to this basic standard. Depending on the faction, some use the standard mountings to add a light exo-frame.
Above this are ''Personal Armoured Power-Assist Systems''Powered Armour to you and me.. These include '''Silver Sentinel''' armour (Fen versions of the movie Iron Man suits), '''MJOLNIR''' armored suits (used by the Spartans of the Cybers), and '''Hardsuits''' (as defined by the [[Stingray Project]).
Added to these are '''Deflector Plates'''. These are memory metal, energy reinforced riot shields. Normally carried in compact form (a cylinder 30cm/1 foot long by 10cm/4 inches wide), it expands to a 4' by 2' shield.
The next level up are '''Landmates'''. These humanoid tanks are small scale ''Master-Slave controlled Exo-Frames'', and (barely) fit in most Station corridors. However because they are full scale Exo-Frames, they are easy to use by most people and can carry large scale weapons as well as (with flight pack) manoeuvre effectively in space.
== Vessel Defences ==
=== Environmental Defences ===
Normally, the very construction of a Fenship mitigates against all common environmental threats. However, some like to be sure
'''Self-Sealing Hulls''' are the most common protective measure added to a vessel. This is normally a Wavetech foam placed in packets into the gaps between the hull and any internal fittings, or injected between layers of the hull. Thus if the hull is breached by mini-meteoroidsOr weapons. the foam fills in the gap created, keeping in atmosphere.
Some people also install a '''Mag-Web''', a magnetic field generating grid that helps protect against stronger than normal solar winds.
For those that worry about the effects of atmosphere on their paint jobs, there is '''CosmoPolish''' and the like. This adds a clear, non-reactive, semi-ceramic coating to the hull to help protect against corrosive atmospheres and harsher than normal re-entries.
=== Combat Defences ===
While Handwavium allows one to turn the ship's skin into a practical armourAnd it has to, given most Fen vehicles are 'waved cars dashing about the Solar System at a tenth the speed of light., armour plate isn't often used. Most who need it tend to build the vessel with armour skin, so it is normally a quick and temporary enhancement.
When they are used, it is normally an ''ablative panel'' or a ''reactive armour pack''. The former melts or vaporises on impact to disperse the energy of the strike, the latter contains some explosive substance'Waved Mentos and diet soda will work, disturbingly. to disrupt the strike.
Above this is the '''E-Web''' system. A stronger version of the Mag-Web system, it disrupts energy weapons to spread the energy across a larger section of the hull and can deflect some Coilgun/Railgun shots.
Next we have the [[United Federation of Planets | Trekkie] inspired '''Hull Polarisation''' system. This strengthens the hull by using an energy grid to align all the atoms in the hull the same way, temporarily turning the hull into a single molecule. This greatly increases hull strength, but the field can only take so much stress before the hull starts to depolarise. It also takes several seconds for the field to dissipate so that it can be refreshed. Damage to the hull does, of course, reduce the effectiveness of the system.
Finally, we come to '''Defectors''', also known simply as ''shields''. The archetypal energy shielding system, it projects a ovoid field around the vessel to prevent fire from reaching the hull. The main limitations are the large amount of energy needed to run the system, and the fact that low speed impacts (less than 30 mph/50 kph relative) will pass through the field unaffected.
== Notes ==
{{technology}}
[[Category:Fen Technology]
Oh, and note I haven't added things like Point Defences or Interceptors as they're still weapons used to stop other weapons. Add a Sidebar?
= Defences =
Whilst [[weapons | actively defending oneself] is something that is sadly necessary, there is more than just that threatening the Fen.
== Personal Defences ==
Personal defences break down into two categories: Environmental and Confrontational.
=== Environmental Defences ===
Given that the Fen live in space, the greatest single threat is Space itself. As such, various forms of space survival gear have been developed.
'''Bubble Packs''' are rapidly inflating survival capsules made of a memory plastic. They are good for up to 3 people, fitted with a pressure sensor, emergency beacon, and micro life support system good for up to 12 hours. Un-deployed they take up the same space as a small paperback book. These are reasonably popular as they can be fitted into various large pockets. It does ruin the pocked it was placed in if it activates, so some clothiers (including a few school uniform suppliers) have specific pockets sown into articles for that purpose.
Along a similar line are clothes marketed under '''SpaceSafe''' and similar labels. These are clothes waved to turn into a light space suit in an emergency. It is cheaper to perform this on a complete outfitExplaining why so many Fen have a single 'look'. but it can be done for all clothes from a single manufacturer. They contain memory plastic inserts that cover the extremities whilst bonding to the other parts of the outfit to create a pressure seal. Their main limitation is the lack of a real life support system, only having a rebreather good for 30 minutes without external air. They also wreck the cuffs/collars of the clothes when activated.
For those who work in areas where unexpected pressure loss is more likelyOr the paranoid. (but not enough to need regular space suits), there are '''Undersuits'''. These are counter-pressure body-stockings that can be worn under normal clothes. These have some of the features of regular space suits, including a small life support system good for 18 hours, a temperature regulation system, and water supplies all normally in a camel pack integrated with the back. As these are more expensive, the emergency coverings are replaceable or reuseable.
=== Confrontational Defences ===
When dealing with somewhat annoyed Fen or others, something a bit more substantial is required. However, most like to keep it hidden that they're actually wearing armour.
One thing most don't realise is that SpaceSafe type clothes and Undersuits are reasonably effective against guns and knives, enough to reduce injury in most cases.
'''ArmourCloth''' is the standard for actual concealed armour (for those that 'wave their clothes themselves), and comes in three grades:
* '''SheerSteel''' is the lightest version, and is typically used in Kunoichi-style fishnet bodysuits and 'invisible' covering on some Fuku.
* '''ArmourWeave''' is the regular fabric, covering everything from silks to heavy cotton. Due to a combination of enhanced materials, memory threads, and impregnated nano-particle fluid ArmourWeave is resistant to all common handguns and most military rifles that are not using armour piercing ammunition. This is because the memory threads and nano-particle fluid react to bullet impacts, hardening and spreading the impact over the entire surface.
* '''ProtekLeather'''Or Pleather as some insist on calling it. is for heavier usage. It can take all that ArmourWeave can and more, for longer.
== Combat Defences ==
Given the normal needs of military-minded Fen, all the defensive suits double as space suits.
At the bottom end are '''Skinsuits''', which are basically Undersuits made of lightweight ArmourWeave. These have a proper life support system (72 hours) and include a waste relief system and recycling system. This makes them almost uniformly despised due to the face they are mandated by nearly every armed force in Fenspace, and no-one likes dealing with the 'plumbing connections'. The Fen live with it because of the number of lives they save (along with the fact nearly all uniforms are made of ArmourCloth, which enhances protection discreetly).
Next up are '''BDUS''' or '''Battle Dress Utility Spacesuits''', otherwise known as '''Buds Armour'''. This is (though [[Great Justice | OGJ] standardisation) the basic armoured space suit of the Fen military forces. The specification calls for:
{{quote|A lightweight tactical spacesuit able to withstand standard level weapons, 5 days of life support with liquid rations dispenser, capable of letting the wearer survive in environments from Mercury to Pluto, and mounting all standardised equipment defined by this document.|20px|20px|OGJ Equipment Standards, 2014}}
Every [[Faction Guide | recognised faction] keeps to this basic standard. Depending on the faction, some use the standard mountings to add a light exo-frame.
Above this are ''Personal Armoured Power-Assist Systems''Powered Armour to you and me.. These include '''Silver Sentinel''' armour (Fen versions of the movie Iron Man suits), '''MJOLNIR''' armored suits (used by the Spartans of the Cybers), and '''Hardsuits''' (as defined by the [[Stingray Project]).
Added to these are '''Deflector Plates'''. These are memory metal, energy reinforced riot shields. Normally carried in compact form (a cylinder 30cm/1 foot long by 10cm/4 inches wide), it expands to a 4' by 2' shield.
The next level up are '''Landmates'''. These humanoid tanks are small scale ''Master-Slave controlled Exo-Frames'', and (barely) fit in most Station corridors. However because they are full scale Exo-Frames, they are easy to use by most people and can carry large scale weapons as well as (with flight pack) manoeuvre effectively in space.
== Vessel Defences ==
=== Environmental Defences ===
Normally, the very construction of a Fenship mitigates against all common environmental threats. However, some like to be sure
'''Self-Sealing Hulls''' are the most common protective measure added to a vessel. This is normally a Wavetech foam placed in packets into the gaps between the hull and any internal fittings, or injected between layers of the hull. Thus if the hull is breached by mini-meteoroidsOr weapons. the foam fills in the gap created, keeping in atmosphere.
Some people also install a '''Mag-Web''', a magnetic field generating grid that helps protect against stronger than normal solar winds.
For those that worry about the effects of atmosphere on their paint jobs, there is '''CosmoPolish''' and the like. This adds a clear, non-reactive, semi-ceramic coating to the hull to help protect against corrosive atmospheres and harsher than normal re-entries.
=== Combat Defences ===
While Handwavium allows one to turn the ship's skin into a practical armourAnd it has to, given most Fen vehicles are 'waved cars dashing about the Solar System at a tenth the speed of light., armour plate isn't often used. Most who need it tend to build the vessel with armour skin, so it is normally a quick and temporary enhancement.
When they are used, it is normally an ''ablative panel'' or a ''reactive armour pack''. The former melts or vaporises on impact to disperse the energy of the strike, the latter contains some explosive substance'Waved Mentos and diet soda will work, disturbingly. to disrupt the strike.
Above this is the '''E-Web''' system. A stronger version of the Mag-Web system, it disrupts energy weapons to spread the energy across a larger section of the hull and can deflect some Coilgun/Railgun shots.
Next we have the [[United Federation of Planets | Trekkie] inspired '''Hull Polarisation''' system. This strengthens the hull by using an energy grid to align all the atoms in the hull the same way, temporarily turning the hull into a single molecule. This greatly increases hull strength, but the field can only take so much stress before the hull starts to depolarise. It also takes several seconds for the field to dissipate so that it can be refreshed. Damage to the hull does, of course, reduce the effectiveness of the system.
Finally, we come to '''Defectors''', also known simply as ''shields''. The archetypal energy shielding system, it projects a ovoid field around the vessel to prevent fire from reaching the hull. The main limitations are the large amount of energy needed to run the system, and the fact that low speed impacts (less than 30 mph/50 kph relative) will pass through the field unaffected.
== Notes ==
{{technology}}
[[Category:Fen Technology]