So I was playing around in Mids' earlier, and I wound up scratching up a pair of Dual Pistols characters that I can almost...almost charitably call "Pistols Scrappers". I'm posting them here in case there's any interest in destroying them/tweaking them; the design goal is to be a "Pistols Scrapper", so there's a ton of room for improvement, I'm sure.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Syndicate Blaster: Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Devices
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Munitions Mastery
Hero Profile:
Level 1: Dual Wield
Level 26: Piercing Rounds
Level 1: Brawl
Level 24: Cryo Ammunition
Level 24: Incendiary Ammunition
Level 24: Chemical Ammunition
Level 4: Ninja Run
Level 2: Swift
Set Bonus Totals:
Set Bonuses:
Devastation
(Dual Wield)
(Empty Clips)
(Pistols)
(Maneuvers)
(Bullet Rain)
(Combat Jumping)
(Hover)
(Tough)
(Tough)
(Executioner's Shot)
(Weave)
(Cloaking Device)
(Piercing Rounds)
(Smoke Grenade)
(Jump Kick)
(Time Bomb)
(Gun Drone)
(Gun Drone)
(Body Armor)
(Body Armor)
(LRM Rocket)
(LRM Rocket)
(Health)
(Health)
(Stamina)
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|-------------------------------------------------------------------|
Blaster Breakdown:
21.8% Defense Smashing/Lethal; 23.7% Psionic/Melee; 19.9% Everything Else
24.8% Resistance Smashing/Lethal; 4.7% Fire/Cold; 3.1% Toxic; 9% Psionic
322% Regeneration (21.62/s); 1606 HP; 191% Recovery (3.51 End/s); 1.42 End Use/s
55% Global Recharge; +115% Damage; +43.9% ToHit; +45% Accuracy
8.3 Immobilize Protection
36.6% hold Resistance; 32.2% Stun/Sleep Resistance; 81.7% Immobilize Resistance; 30% Confuse/Fear Resistance
60% Perception Debuff Resistance; 55.4% ToHit Debuff Resistance
Villain
Plan by Mids' Villain Designer
1.90
http://www.cohplanner.com/
Click
this DataLink to open the
build!
Syndicate
Corruptor:
Level 50 Magic
Corruptor
Primary Power Set:
Dual
Pistols
Secondary Power Set:
Traps
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Dark
Mastery
Villain
Profile:
Level
1: Pistols
1: Web
Grenade
2: Empty
Clips
4: Dual
Wield
6: Maneuvers
8: Bullet
Rain
10: Swap
Ammo
Level
12: Suppressive
Fire
14: Boxing
16: Tough
18: Executioner's
Shot
20: Weave
22: Combat
Jumping
24: Stealth
26: Piercing
Rounds
28: Triage
Beacon
30: Seeker
Drones
32: Force Field
Generator
35: Trip
Mine
38: Time
Bomb
41: Dark
Consumption
44: Dark
Embrace
47: Soul
Drain
49: Soul
Transfer
Level
1: Brawl
1: Sprint
2: Rest
1: Scourge
Level
10: Cryo
Ammunition
Level
10: Incendiary
Ammunition
Level
10: Chemical
Ammunition
Level
4: Ninja
Run
Level
2: Swift
2: Hurdle
2: Health
2: Stamina
Set Bonus
Totals:
Set
Bonuses:
Devastation
(Pistols)
Blast
(Empty
Clips)
(Dual
Wield)
Gambler
(Maneuvers)
Blast
(Bullet
Rain)
(Suppressive
Fire)
(Tough)
Armor
(Tough)
(Executioner's
Shot)
Gambler
(Weave)
Gambler
(Combat
Jumping)
Gambler
(Stealth)
Blast
(Piercing
Rounds)
Healing
(Triage
Beacon)
(Seeker
Drones)
Gambler
(Force Field
Generator)
(Trip
Mine)
Dervish
(Time
Bomb)
(Dark
Consumption)
Armor
(Dark
Embrace)
Dervish
(Soul
Drain)
Convalescence
(Health)
(Health)
Shifter
(Stamina)
|-------------------------------------------------------------------|
<<< damaged by Crapatalk >>>
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Syndicate Blaster: Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Devices
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Munitions Mastery
Hero Profile:
Level 1: Dual Wield
- (A) Devastation - Chance of Hold
- (3) Devastation - Accuracy/Damage/Recharge
- (45) Devastation - Accuracy/Damage/Endurance/Recharge
- (45) Devastation - Damage/Recharge
- (50) Devastation - Damage/Endurance
- (A) Gravitational Anchor - Chance for Hold
- (A) Positron's Blast - Chance of Damage(Energy)
- (3) Positron's Blast - Damage/Endurance
- (5) Positron's Blast - Accuracy/Damage/Endurance
- (43) Positron's Blast - Damage/Recharge
- (A) Devastation - Chance of Hold
- (5) Devastation - Accuracy/Damage/Endurance/Recharge
- (43) Devastation - Damage/Endurance
- (43) Devastation - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (7) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense
- (13) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Positron's Blast - Chance of Damage(Energy)
- (9) Positron's Blast - Accuracy/Damage/Endurance
- (9) Positron's Blast - Damage/Endurance
- (37) Positron's Blast - Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (11) Luck of the Gambler - Defense/Endurance
- (11) Luck of the Gambler - Defense
- (13) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Recharge Speed
- (15) Luck of the Gambler - Defense/Endurance
- (15) Luck of the Gambler - Defense
- (A) Impervium Armor - Psionic Resistance
- (17) Impervium Armor - Resistance/Endurance
- (17) Impervious Skin - Status Resistance
- (40) Impervious Skin - Resistance/Endurance
- (A) Devastation - Chance of Hold
- (19) Devastation - Accuracy/Damage/Endurance/Recharge
- (19) Devastation - Accuracy/Damage
- (45) Devastation - Damage/Endurance
- (46) Devastation - Damage/Recharge
- (46) Devastation - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (21) Luck of the Gambler - Defense/Endurance
- (21) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense/Endurance
- (23) Luck of the Gambler - Defense
Level 26: Piercing Rounds
- (A) Positron's Blast - Chance of Damage(Energy)
- (27) Positron's Blast - Accuracy/Damage
- (27) Positron's Blast - Damage/Endurance
- (34) Positron's Blast - Damage/Recharge
- (46) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (A) Dark Watcher's Despair - Chance for Recharge Slow
- (29) Dark Watcher's Despair - To Hit Debuff
- (29) Dark Watcher's Despair - To Hit Debuff/Endurance
- (A) Mako's Bite - Chance of Damage(Lethal)
- (31) Mako's Bite - Damage/Endurance
- (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Force Feedback - Chance for +Recharge
- (A) Obliteration - Chance for Smashing Damage
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (A) Expedient Reinforcement - Resist Bonus Aura for Pets
- (39) Expedient Reinforcement - Accuracy/Recharge
- (39) Expedient Reinforcement - Endurance/Damage/Recharge
- (39) Call to Arms - Defense Bonus Aura for Pets
- (40) Call to Arms - Damage/Endurance
- (40) Expedient Reinforcement - Accuracy/Damage/Recharge
- (A) Aegis - Psionic/Status Resistance
- (42) Aegis - Resistance/Endurance
- (42) Impervium Armor - Psionic Resistance
- (42) Impervium Armor - Resistance/Endurance
- (A) Achilles' Heel - Chance for Res Debuff
- (A) Ragnarok - Chance for Knockdown
- (48) Ragnarok - Damage/Endurance
- (48) Positron's Blast - Chance of Damage(Energy)
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 24: Cryo Ammunition
Level 24: Incendiary Ammunition
Level 24: Chemical Ammunition
Level 4: Ninja Run
Level 2: Swift
- (A) Flight Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (25) Numina's Convalescence - Heal
- (33) Regenerative Tissue - +Regeneration
- (33) Miracle - +Recovery
- (33) Miracle - Heal
- (34) Healing IO
- (A) Performance Shifter - Chance for +End
- (31) Performance Shifter - EndMod
- (31) Endurance Modification IO
- (34) Endurance Modification IO
Set Bonus Totals:
- 15% DamageBuff(Smashing)
- 15% DamageBuff(Lethal)
- 15% DamageBuff(Fire)
- 15% DamageBuff(Cold)
- 15% DamageBuff(Energy)
- 15% DamageBuff(Negative)
- 15% DamageBuff(Toxic)
- 15% DamageBuff(Psionic)
- 5% Defense
- 1.875% Defense(Smashing)
- 1.875% Defense(Lethal)
- 3.75% Defense(Psionic)
- 3.75% Defense(Melee)
- 55% Enhancement(RechargeTime)
- 45% Enhancement(Accuracy)
- 5% FlySpeed
- 185.23 HP (15.37%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Confused) 10%
- MezResist(Held) 16.6%
- MezResist(Immobilize) 13.3%
- MezResist(Sleep) 12.2%
- MezResist(Stun) 12.2%
- MezResist(Terrorized) 10%
- 16.5% (0.276 End/sec) Recovery
- 98% (4.93 HP/sec) Regeneration
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 14.73% Resistance(Fire)
- 14.73% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 13.13% Resistance(Toxic)
- 19% Resistance(Psionic)
- 10% RunSpeed
Set Bonuses:
Devastation
(Dual Wield)
- 12% (0.604 HP/sec) Regeneration
- 27.11 HP (2.25%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
(Empty Clips)
- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
(Pistols)
- 12% (0.604 HP/sec) Regeneration
- 27.11 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Maneuvers)
- 10% (0.503 HP/sec) Regeneration
- 13.55 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Bullet Rain)
- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
(Combat Jumping)
- 10% (0.503 HP/sec) Regeneration
- 13.55 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Hover)
- 10% (0.503 HP/sec) Regeneration
- 13.55 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Tough)
- 2.5% (0.042 End/sec) Recovery
- 3% Resistance(Psionic)
(Tough)
- MezResist(Sleep) 2.2%
- Status Resistance 7.5%
(Executioner's Shot)
- 12% (0.604 HP/sec) Regeneration
- 27.11 HP (2.25%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Psionic)
(Weave)
- 10% (0.503 HP/sec) Regeneration
- 13.55 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Cloaking Device)
- 10% (0.503 HP/sec) Regeneration
- 13.55 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Piercing Rounds)
- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
- 6.25% Enhancement(RechargeTime)
- 3.125% Resistance(Toxic)
(Smoke Grenade)
- 18.07 HP (1.5%) HitPoints
- 2.5% (0.042 End/sec) Recovery
(Jump Kick)
- MezResist(Immobilize) 3.3%
- 18.07 HP (1.5%) HitPoints
(Time Bomb)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Gun Drone)
- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
- 10% Resistance(All)
(Gun Drone)
- 2.5% (0.042 End/sec) Recovery (Exceeded 5 Bonus Cap)
- 5% Defense
(Body Armor)
- 5% RunSpeed
- 3% Resistance(Psionic)
(Body Armor)
- 2.5% (0.042 End/sec) Recovery (Exceeded 5 Bonus Cap)
- 3% Resistance(Psionic)
(LRM Rocket)
- 4% (0.067 End/sec) Recovery
(LRM Rocket)
- 2.5% (0.042 End/sec) Recovery (Exceeded 5 Bonus Cap)
(Health)
- 12% (0.604 HP/sec) Regeneration
(Health)
- 2.5% (0.042 End/sec) Recovery (Exceeded 5 Bonus Cap)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
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|E0270EE2F70|
|-------------------------------------------------------------------|
Blaster Breakdown:
21.8% Defense Smashing/Lethal; 23.7% Psionic/Melee; 19.9% Everything Else
24.8% Resistance Smashing/Lethal; 4.7% Fire/Cold; 3.1% Toxic; 9% Psionic
322% Regeneration (21.62/s); 1606 HP; 191% Recovery (3.51 End/s); 1.42 End Use/s
55% Global Recharge; +115% Damage; +43.9% ToHit; +45% Accuracy
8.3 Immobilize Protection
36.6% hold Resistance; 32.2% Stun/Sleep Resistance; 81.7% Immobilize Resistance; 30% Confuse/Fear Resistance
60% Perception Debuff Resistance; 55.4% ToHit Debuff Resistance
Villain
Plan by Mids' Villain Designer
1.90
http://www.cohplanner.com/
Click
this DataLink to open the
build!
Syndicate
Corruptor:
Level 50 Magic
Corruptor
Primary Power Set:
Dual
Pistols
Secondary Power Set:
Traps
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Dark
Mastery
Villain
Profile:
Level
1: Pistols
- (A) Devastation -
Chance of
Hold
- (3) Devastation -
Damage/Endurance
- (37) Devastation -
Accuracy/Damage/Endurance/Recharge
1: Web
Grenade
- (A) Gravitational Anchor -
Chance for
Hold
2: Empty
Clips
- (A) Positron's Blast -
Chance of
Damage(Energy)
- (3) Positron's Blast -
Damage/Endurance
- (50) Positron's Blast -
Accuracy/Damage/Endurance
4: Dual
Wield
- (A) Devastation -
Chance of
Hold
- (5) Devastation -
Accuracy/Damage/Endurance/Recharge
- (5) Devastation -
Damage/Endurance
- (37) Devastation -
Damage/Recharge
6: Maneuvers
- (A) Luck of the Gambler -
Recharge
Speed
- (7) Luck of the Gambler -
Defense/Endurance
- (7) Luck of the Gambler -
Defense
- (50) Luck of the Gambler -
Defense/Endurance/Recharge
8: Bullet
Rain
- (A) Positron's Blast -
Chance of
Damage(Energy)
- (9) Positron's Blast -
Damage/Endurance
- (9) Positron's Blast -
Damage/Recharge
- (50) Positron's Blast -
Accuracy/Damage/Endurance
10: Swap
Ammo
Level
12: Suppressive
Fire
- (A) Devastation -
Chance of
Hold
- (13) Devastation -
Accuracy/Damage/Endurance/Recharge
- (13) Devastation -
Accuracy/Damage
- (15) Devastation -
Damage/Endurance
- (40) Devastation -
Damage/Recharge
- (40) Devastation -
Accuracy/Damage/Recharge
14: Boxing
- (A) Stupefy -
Chance of
Knockback
16: Tough
- (A) Aegis -
Psionic/Status
Resistance
- (17) Aegis -
Resistance/Endurance
- (17) Impervium Armor -
Psionic
Resistance
- (46) Impervium Armor -
Resistance/Endurance
18: Executioner's
Shot
- (A) Devastation -
Chance of
Hold
- (19) Devastation -
Damage/Endurance
- (19) Devastation -
Accuracy/Damage/Endurance/Recharge
20: Weave
- (A) Luck of the Gambler -
Recharge
Speed
- (21) Luck of the Gambler -
Defense/Endurance
- (21) Luck of the Gambler -
Defense
- (46) Luck of the Gambler -
Defense/Endurance/Recharge
22: Combat
Jumping
- (A) Luck of the Gambler -
Recharge
Speed
- (23) Luck of the Gambler -
Defense/Endurance
- (23) Luck of the Gambler -
Defense
- (46) Luck of the Gambler -
Defense/Endurance/Recharge
24: Stealth
- (A) Luck of the Gambler -
Recharge
Speed
- (25) Luck of the Gambler -
Defense/Endurance
- (25) Luck of the Gambler -
Defense
- (45) Luck of the Gambler -
Defense/Endurance/Recharge
26: Piercing
Rounds
- (A) Positron's Blast -
Chance of
Damage(Energy)
- (27) Positron's Blast -
Accuracy/Damage
- (27) Positron's Blast -
Damage/Endurance
28: Triage
Beacon
- (A) Harmonized Healing -
Heal/Endurance
- (29) Harmonized Healing -
Endurance/Recharge
- (29) Harmonized Healing -
Heal/Recharge
- (43) Harmonized Healing -
Heal/Endurance/Recharge
30: Seeker
Drones
- (A) Devastation -
Chance of
Hold
- (31) Devastation -
Damage/Endurance
- (31) Devastation -
Accuracy/Damage/Endurance/Recharge
- (31) Devastation -
Damage/Recharge
32: Force Field
Generator
- (A) Luck of the Gambler -
Recharge
Speed
- (33) Luck of the Gambler -
Defense/Endurance
- (33) Luck of the Gambler -
Defense
- (33) Luck of the Gambler -
Defense/Recharge
- (34) Luck of the Gambler -
Endurance/Recharge
- (34) Luck of the Gambler -
Defense/Endurance/Recharge
35: Trip
Mine
- (A) Obliteration -
Chance for
Smashing
Damage
- (39) Obliteration -
Damage/Recharge
- (40) Obliteration -
Accuracy/Damage/Endurance/Recharge
38: Time
Bomb
- (A) Scirocco's Dervish -
Chance of
Damage(Lethal)
- (39) Scirocco's Dervish -
Damage/Endurance
- (39) Scirocco's Dervish -
Accuracy/Damage/Endurance
41: Dark
Consumption
- (A) Armageddon -
Chance for Fire
Damage
- (42) Armageddon -
Damage
- (42) Armageddon -
Damage/Recharge
- (42) Armageddon -
Accuracy/Damage/Recharge
- (43) Armageddon -
Accuracy/Recharge
- (43) Armageddon -
Damage/Endurance
44: Dark
Embrace
- (A) Impervium Armor -
Psionic
Resistance
- (45) Impervium Armor -
Resistance/Endurance
- (45) Impervium Armor -
Resistance
47: Soul
Drain
- (A) Scirocco's Dervish -
Chance of
Damage(Lethal)
- (48) Scirocco's Dervish -
Accuracy/Damage
- (48) Scirocco's Dervish -
Accuracy/Damage/Endurance
- (48) Scirocco's Dervish -
Damage/Endurance
49: Soul
Transfer
- (A) Obliteration -
Accuracy/Damage/Endurance/Recharge
Level
1: Brawl
- (A) Empty
1: Sprint
- (A) Empty
2: Rest
- (A) Empty
1: Scourge
Level
10: Cryo
Ammunition
Level
10: Incendiary
Ammunition
Level
10: Chemical
Ammunition
Level
4: Ninja
Run
Level
2: Swift
- (A) Empty
2: Hurdle
- (A) Empty
2: Health
- (A) Numina's Convalescence -
+Regeneration/+Recovery
- (11) Numina's Convalescence -
Heal
- (34) Miracle -
+Recovery
- (36) Miracle -
Heal
- (36) Regenerative Tissue -
+Regeneration
- (36) Panacea -
+Hit
Points/Endurance
2: Stamina
- (A) Performance Shifter -
Chance for
+End
- (11) Performance Shifter -
EndMod
- (15) Endurance
Modification
IO
- (37) Endurance
Modification
IO
Set Bonus
Totals:
- 12%
DamageBuff(Smashing)
- 12%
DamageBuff(Lethal)
- 12%
DamageBuff(Fire)
- 12%
DamageBuff(Cold)
- 12%
DamageBuff(Energy)
- 12%
DamageBuff(Negative)
- 12%
DamageBuff(Toxic)
- 12%
DamageBuff(Psionic)
- 5.625%
Defense(Psionic)
- 47.5%
Enhancement(RechargeTime)
- 3%
Enhancement(Heal)
- 60%
Enhancement(Accuracy)
- 5%
FlySpeed
- 180.71 HP
(16.87%) HitPoints
- 5%
JumpHeight
- 5%
JumpSpeed
- MezResist(Confused)
1.65%
- MezResist(Held)
6.05%
- MezResist(Stun)
2.2%
- 18% (0.301 End/sec)
Recovery
- 110% (4.919
HP/sec)
Regeneration
- 7.245%
Resistance(Fire)
- 7.245%
Resistance(Cold)
- 6.25%
Resistance(Negative)
- 5%
Resistance(Toxic)
- 12.13%
Resistance(Psionic)
- 10%
RunSpeed
Set
Bonuses:
Devastation
(Pistols)
- 12% (0.537 HP/sec)
Regeneration
- 24.1 HP (2.25%)
HitPoints
Blast
(Empty
Clips)
- 2.5% (0.042 End/sec)
Recovery
- 1.575%
Resistance(Fire,Cold)
(Dual
Wield)
- 12% (0.537 HP/sec)
Regeneration
- 24.1 HP (2.25%)
HitPoints
- 3%
DamageBuff(All)
Gambler
(Maneuvers)
- 10% (0.447 HP/sec)
Regeneration
- 12.05 HP (1.125%)
HitPoints
- 9%
Enhancement(Accuracy)
- 7.5%
Enhancement(RechargeTime)
Blast
(Bullet
Rain)
- 2.5% (0.042 End/sec)
Recovery
- 1.575%
Resistance(Fire,Cold)
- 9%
Enhancement(Accuracy)
(Suppressive
Fire)
- 12% (0.537 HP/sec)
Regeneration
- 24.1 HP (2.25%)
HitPoints
- 3%
DamageBuff(All)
- MezResist(Held)
3.3%
- 3.75%
Defense(Psionic)
(Tough)
- 5% RunSpeed
- 3%
Resistance(Psionic)
Armor
(Tough)
- 2.5% (0.042 End/sec)
Recovery
- 3%
Resistance(Psionic)
(Executioner's
Shot)
- 12% (0.537 HP/sec)
Regeneration
- 24.1 HP (2.25%)
HitPoints
Gambler
(Weave)
- 10% (0.447 HP/sec)
Regeneration
- 12.05 HP (1.125%)
HitPoints
- 9%
Enhancement(Accuracy)
- 7.5%
Enhancement(RechargeTime)
Gambler
(Combat
Jumping)
- 10% (0.447 HP/sec)
Regeneration
- 12.05 HP (1.125%)
HitPoints
- 9%
Enhancement(Accuracy)
- 7.5%
Enhancement(RechargeTime)
Gambler
(Stealth)
- 10% (0.447 HP/sec)
Regeneration
- 12.05 HP (1.125%)
HitPoints
- 9%
Enhancement(Accuracy)
- 7.5%
Enhancement(RechargeTime)
Blast
(Piercing
Rounds)
- 2.5% (0.042 End/sec)
Recovery
- 1.575%
Resistance(Fire,Cold)
Healing
(Triage
Beacon)
- 1.5% (0.025 End/sec)
Recovery
- MezResist(Confused)
1.65%
- 3%
Enhancement(Heal)
(Seeker
Drones)
- 12% (0.537 HP/sec)
Regeneration
- 24.1 HP (2.25%)
HitPoints
- 3%
DamageBuff(All)
Gambler
(Force Field
Generator)
- 10% (0.447 HP/sec)
Regeneration
- 12.05 HP (1.125%)
HitPoints
- 9% Enhancement(Accuracy) (Exceeded 5
Bonus
Cap)
- MezResist(Held)
2.75%
- 3.125%
Resistance(Psionic)
- 7.5%
Enhancement(RechargeTime)
(Trip
Mine)
- MezResist(Stun)
2.2%
- 3%
DamageBuff(All)
Dervish
(Time
Bomb)
- 10% (0.447 HP/sec) Regeneration
(Exceeded 5 Bonus
Cap)
- 3.125%
Resistance(Negative)
(Dark
Consumption)
- 4% (0.067 End/sec)
Recovery
- 2.52%
Resistance(Fire,Cold)
- 15%
Enhancement(Accuracy)
- 10%
Enhancement(RechargeTime)
- 5%
Resistance(Toxic)
Armor
(Dark
Embrace)
- 2.5% (0.042 End/sec)
Recovery
- 1.875%
Defense(Psionic)
- 3%
Resistance(Psionic)
Dervish
(Soul
Drain)
- 10% (0.447 HP/sec) Regeneration
(Exceeded 5 Bonus
Cap)
- 3.125%
Resistance(Negative)
- 9% Enhancement(Accuracy) (Exceeded 5
Bonus
Cap)
Convalescence
(Health)
- 12% (0.537 HP/sec) Regeneration
(Exceeded 5 Bonus
Cap)
(Health)
- 2.5% (0.042 End/sec) Recovery
(Exceeded 5 Bonus
Cap)
Shifter
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5%
RunSpeed
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