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Can you get out of this room?
Can you get out of this room?
#1
Give it a try.  I haven't, yet, but I'm on my way.  Flash game.  Hint:  Don't expect the cursor to change to show you where things you can take or manipulate are.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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#2
walkthrough video found, post email or request for PM if anyone wants it.
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
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#3
All I REALLY wanna know right now is when I'm supposed to push that damn button!Smile
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#4
Is this going to involve pixelbitching?
If so, no thanks.
--------------
Epsilon
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#5
no pixelhunting, but there are puzzles.
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
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#6
I've played a different locked room game at: www.gamedesign.jp/flash/escape/escape.html
I'm convinced that there is no solution to that one due to a programming error.
----------------------------------------------------

"Anyone can be a winner if their definition of victory is flexible enough." - The DM of the Rings XXXV
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#7
I got through it, finally, but I needed a walkthrough for the third key.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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#8
I still don't understand the third key puzzle beyond a monkeysee monkeydoo
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
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#9
I get the logic behind the third puzzel, but the random stuff I got doesn't work for that [I don't have enough letters for 4 number-letter pairs]
-Terry
-----
"so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today"
TF2: Spy
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#10
Okay guys...  I had to rely on the hints myself, but all the same some of this stuff is pretty elaborate no matter how you swing it.  So, here's some tips...
Quote:Spoilers (whited grayed out for those who don't want to cheat)

1. The Swiss Army knife really does a lot around here.
2. The paper with the odd hint about the button refers to how long you hold the button.  I think you can figure out the rest of that one.
3. The tone generator is a tricky sum'bitch.  Note that it generates a uniform series of tones with the sliders zeroed out.  Adjust one slider until you get a different tone, then zero it again, noting the position.  Do this for all of them, then move the sliders to the previously noted tones.
4. One of the Chess Codes is on the Gold Brick.  Sneaky, huh?
5. Piano keys are arranged in this order: CDEFGAB
6. Color coded die - make the lighted keys match the dots of the die.
7. Scrambled Chess Codes...  Okay, this was far trickier than the tone generator and far sneakier than the chess code on the gold brick.  Shine the UV Light onto the GOOD LUCK paper.  The lines that interconnect the letters are not swapping the letters' places - they are pairing them up!!!

There... hope that helps someone without taking out too much of the challenge.
EDIT: Grrr... fekin alternating backgrounds... had to edit several times before I got the shade of gray close enough! 
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#11
Sweno -- read the "Good Luck" note with the blacklight.
ETA:  Oh, and look at things you've already seen with the blacklight, too.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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#12
ok, after going over the black light clues once again I realized my mistake.
the font used makes a lowercase b look like a 6.
once I corrected for that, I was able to get out.

and ya, walkthrough was needed,
but fun never the less.
-Terry
-----
"so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today"
TF2: Spy
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