Granted. It
does eat into my CoX time.
I'm finding it pretty entertaining. A lot of the basics are very similar to WoW, but that's mostly because WoW created a pretty standard interface/system. The character class system is pretty diverse, with four "callings" - warrior, rogue, cleric, mage - and nine "souls" for each calling, of which you pick three during the first five levels of character play. (My mage, for example, is a pyromancer/archon/warlock.) Mounts are easier to get than I remember WoW's being, since the initial ones are monetary-based rather than level-based, and relatively cheap (I bought mine at level 16 or so, and I've seen level 8 toons with mounts.) The rift invasions are optional, although when a zone event goes off (which results in about a dozen rifts opening and a stream of invasions heading for the strategic points in the zone) you're pretty much going to have to participate or get into an dungeon. However, the NPCs will respond to invasions and many are actually pretty competent (although they do suffer from attrition if multiple invading mobs bottleneck).
So far, the players seem to be mostly people who got tired of the WoW crowd and have moved on. They've been mostly polite and no one's been a douche except for the omnipresent gold farmers. There have been a couple of PvP jerks, but none of have been sore winners on their drive-by kills (one was lurking behind a wall and got me crossing over the border into a PvP zone. Kind of a dick move, but tactically acceptable). On the whole, there hasn't been anyone that I thought of as being a poor player.
Ebony the Black Dragon
http://ebony14.livejournal.com
"Good night, and may the Good Lord take a Viking to you."