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Re: Powers Question
09-09-2006, 08:38 AM
They can indeed, although I've heard if you go to far they start to fall behind and drop out of the area of effect. I don't know how much they'd take advantage of it in a combat situation though.--
Instead of playing the role of a super hero, one degenerates into a strange bum luring villains to their doom in a trash dumpster. -Statesman
--
If you become a monster to put down a monster you've still got a monster running around at the end of the day and have as such not really solved the whole monster problem at all.
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Group fly
09-09-2006, 09:02 AM
You're going to be point-clicking a lot. The most efficient way to use group fly is to activate the power and follow one of your group. This keeps you in range better.
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat
them unconscious and rifle their pockets for new vocabulary.''
-- James Nicoll
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Re: Group fly
09-09-2006, 09:31 AM
So... set myself to autofollow one of the zombie minions, then tell it to go somewhere?
--Sam
"Hell of a place you got here, Chip."
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Re: Group fly
09-09-2006, 11:32 AM
I'm guessing what he means is setting yourself to autofollow a zombie, and then telling all your pets to go somewhere...they tend to stick in a fairly close bunch when you issue a group Goto order.
Hell, if you make this a regular thing...you could do something like...um...
/bind lshift+lbutton "petcom_all Goto"
I think.
Which should let you just issue pet move orders by holdin' the left shift key and clicking with the left mouse button. Assuming you don't already have that bound to something else, like teleport. In which case you could use control-click or somesuch...
-- Acyl