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  4bn-year-old 'Earth rock' found in Apollo 14 crew's moon haul
Posted by: SilverFang01 - 01-25-2019, 11:43 AM - Forum: General Chatter - Replies (4)

What may be one of the oldest known rocks from Earth has been found in the material that Apollo 14 astronauts brought home from the moon nearly 50 years ago.

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  Roger Stone indicted and arrested
Posted by: Bob Schroeck - 01-25-2019, 08:04 AM - Forum: Politics and Other Fun - Replies (30)

He was indicted yesterday for, among other things, obstruction of justice and witness tampering, and was arrested at his home in Florida this morning by the FBI.

CNN story here.

Associated Press story, via MSN, here.

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  Possible cure for Alzheimer's?
Posted by: robkelk - 01-25-2019, 07:45 AM - Forum: General Chatter - Replies (8)

New Scientist: We may finally know what causes Alzheimer’s – and how to stop it

tl;dr: Possibly caused by the same bacteria that causes gum disease, maybe. And the report mentions a possible cure for gum disease - that is showing some signs of also treating Alzheimer’s - is currently being tested.

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  "Donald Trump is the best president the left has ever had"
Posted by: robkelk - 01-24-2019, 08:23 PM - Forum: Politics and Other Fun - Replies (4)

CBC Op-ed: Donald Trump is the best president the left has ever had

Quote:Not to commiserate over what a pig the man is (calling someone a pig is presidential language now, so that's fair ball, right?). That's just easy. What's fascinating is the reaction when you advance the argument that Trump, judged solely on his actions, is the most left-wing president any of us has ever seen.

By people "on the left," incidentally, I don't mean small-l, bourgeois, reflexive urban liberals. I mean committed progressives; people who believe in collectivism over rugged individualism, in the replacement of social hierarchy with social equality, who advocate wealth redistribution and robust government intervention to restrain the predations of the market. Generally, these people also oppose government austerity and militarism and globalization.

They are generally well educated and serious. And they can be irritatingly self-righteous. Which is why it's such fun to point out that Trump has often been their objective ally.

tl;dr: Progressives believe in using tariffs to protect union jobs, lowering taxes (and keeping interest rates low) to stimulate the economy, and avoiding spending blood and treasure on being the world's police - all things Trump has done. As for his personality... well, we have a trope for that.

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  When you need not just dancing but *dapper* *tapdancing* skeletons
Posted by: classicdrogn - 01-24-2019, 07:38 PM - Forum: The Game Everyone Loves To Play - No Replies


(non-embedded)

Man, I love PMJ

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Music I need some happy music
Posted by: classicdrogn - 01-23-2019, 11:51 PM - Forum: General Chatter - Replies (18)

My playlist is pretty cool, but epic trailer style, gothy metal (Nightwish etc.), black humor and sarcasm do not make for a good mix when I just need cheering up. Any suggestions? Not rap, not country, and not too much in the way of percussion-focus like techno because it tends to give me a headache.

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  Yet another reason to not use Chrome
Posted by: robkelk - 01-23-2019, 08:23 AM - Forum: General Chatter - Replies (44)

The Register: Wow, fancy that. Web ad giant Google to block ad-blockers in Chrome. For safety, apparently

Quote:Content blockers may be used to hide or black-hole ads, but they have broader applications. They're predicated on the notion that users, rather than anyone else, should be able to control how their browser presents and interacts with remote resources.

Quote:"The declarativeNetRequest API provides better privacy to users because extensions can't actually read the network requests made on the user's behalf," Google's API documentation explains.

But "better privacy" here means privacy as defined by Google rather than privacy defined by a third-party extension developer.

So much for using a Chromium-based browser in the future. Good thing Firefox still exists.

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Question A question about Doug that I don't recall ever having asked
Posted by: robkelk - 01-21-2019, 09:40 PM - Forum: General DW Chatter - Replies (6)

Here's a question that I don't recall has ever been asked, let alone answered: If Doug is having (for whatever reason) an out-of-body experience, does his power go with him?

The specific case that made me curious was in a particular work - simply naming it is a major spoiler. The work has a cyberspace that can be accessed "in person" using a method that is shown to involve the consciousness (and possibly the soul) of the person who makes the trip while the person's body remains behind.

If Doug were to access this cyberspace, would he still have his powers, or are they linked to his body?

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  Disgaea 5, a dissapointment of a perfect game
Posted by: classicdrogn - 01-19-2019, 04:24 PM - Forum: The Legendary - No Replies

[Image: 3mExt2D.png]

Disgaea 5, a dissapointment of a perfect game

How can that be? Well, it's just so fun to play, except when I have to wait through one of the main story scenes. The gameplay is definitely the best in the series, but the A-plot is beat for beat the same generic, hackneyed JRPG fare that previous games in the series parodied, played absolutely straight. It would be a much better Disgaea game if Killia (most prominent of the six-member main party, and as you can see from the image above front and center only a bleach job and a half-dozen extra belts short of being another clone from the "every Squeenix MC ever" bin) was written right out of it, making the A-plot Seraphina (the pink one) running from an arranged marriage and not falling for her muscle-head childhood friend (the red one) when they cross paths again. Let Killia be a background-only element or post-game character to explain why Void's (the white one) daddy issues spilled over into dimensional conquest, if you can't live entirely without him. To quote The Supreme One, there are a lot of things I super hate, but I definitely can't forgive this!

The skit-style segments in the base area are full of the classic Disgaea flavor, so you know the writing team was up to it - or maybe they were added as an afterthought when play testers came back saying it was a great Final Fantasy Tactics sequel, but not so much fitting Disgaea lore and tone - the whole, "this is what goes on in the background of the afterlife" aspect is ignored entirely aside from timeline-breaking DLC characters from other games and a couple of lines if you track down the right Prinny (the penguin-y ones) and talk to him between missions in the base as well, to the point of eliminating the otherwise series-wide Ghost and (allowing for the redesign from D1) Reaper type monsters.

This is also the first DIsgaea game I'd actually give a content warning for - one of the CGs that gets repeatedly shoved in your face is Killia's standard issue tragic backstory girl, which isn't too bad at first glance but if you look closely she's being blown in half and that red blob at the left is where it's happening right now, with flying shreds and everything. You could probably still show it on morning cartoons - it's not super-explicit and it's more of a colored energy ball than an explosion of gore, but still. Girl with nothing left below the rib cage. Part of the package of why I think it would be better with Killia and the details of his story removed.

Control layouts are mostly familiar from previous games with the occasional hiccup, most notably having the same buttons do different things depending on whether you're looking at the item inventory from the basic menu, while equipping items to characters, the Innocent Management screen, the Innocent Farm screen, the Item World screen, or the Item Assembly screen. They do all have different purposes to fulfill of course, but the way you sort and change sort order or move innocents to and from an item, for example, are the kind of interface elements that should be the same all the time. At least there are button prompts at the bottom of the screen rather than having to try to memorize it, or look around everywhere on the screen to find them when you just want to get done and away from the Ensemble for Hold and Elevator shop-music loop. Changing the Character World from another variation on normal battles to a virtual board game is particularly appreciated, partly because it makes for a nice way to change up the play style for a bit of a break, and partly because it's just plain faster. Since it still takes somewhere between dozens and hundreds of runs through to max out a single character, that's a major improvement.

Music is something I've seen other people complain about in D5, but I'm not going to. Serphina's taste in base music may run to saxophone-laden soft jazz, but you can change that if you don't like it (except for the shops) and there's plenty of old favorites and fun new pieces to go around. The voice acting is also unexpectedly good for a non-AAA title, with emotion that doesn't (usually) come off as being wooden or melodramatic and overdone, both in the Japanese and English versions. Some of the DLC characters' English voices are terrible, due to contract disputes with the original performers from what a quick search tells me, though that's "some guy on the internet said..." level reliability so don't go betting the server farm on it or anything. I leave the Japanese audio on most of the time anyway so it's not a prominent feature in my mind.

My rating: 7/10, all time low for any Nippon Ichi game. That is praising them with faint damnation I suppose, but being demons they should be offended by merely faint damnation.

However, if you've never played a Disgaea game but like long JRPGs, call it 9/10 after knocking off a point for how much you're going to have to grind the post-game to see all the content when most games don't even have anything but a cut scene, credits, and maybe a NG+ after you beat the final storyline boss. I've seen a six-hour speed run video to complete all trophies, but expect more like 100 hours as a first timer, because there's 80-ish story maps plus item worlding to power up your equipment plus level grinding your characters plus the character world mini-game for passive abilities plus doing it all again with the enemies hundreds of millions of points stronger in the Land of Carnage and maxing absolutely everything out for a party of 20 so you can (just barely) survive having characters enter the map and make an attack against the Truly Final Boss, aka 20 Star LoC Baal. Two hundred hours wouldn't be unexpected for that last one, though normal Baal or even no-stars LoC Baal are much more manageable.

The most critical advice for new players, I'd say, is ... actually, that's still long enough to stick in a spoiler. It's a complex game with lots of stuff to do!


Finally, remember that the purpose of a game is to have fun. If you feel like things are starting to drag, go ahead and do something else for a while -- Disgaea (any of them, but especially D5 with its more refined game play) will still be waiting right there to suck you in again when you come back to it in a few days or weeks or months or years later you will never escape this is your life now, dood.

[Image: 2A4RV4Rl.jpg]

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  All The Tropes Wiki Project, Part XIII
Posted by: robkelk - 01-18-2019, 08:35 AM - Forum: All The Tropes Wiki Archive - Replies (299)

Ongoing stuff from the end of the last thread:

"Turn of the Millennium" lists:

(01-08-2019, 04:34 PM)Bob Schroeck Wrote: Do we really need all the subpages under Turn of the Millennium? I mean, they're just lists, not content. If the pages are properly categorized, this is all redundant. And they're all at least six years out of date anyway, as new works pages get created and not added to these lists.
(01-08-2019, 07:12 PM)robkelk Wrote: Much like that no-longer-existing page of where all those tropes' images came from, we can use them as checklists to make sure the works actually have the categories. As we confirm the categories are present, we can take the works off of these lists... and eventually redirect the pages to the matching categories.


Search bar weirdness:

(01-14-2019, 08:47 AM)Bob Schroeck Wrote:
(01-13-2019, 07:17 PM)robkelk Wrote: Oh, and has anybody else had trouble using the search box to find categories, templates and files since the last upgrade?

It's not just the search box. The pop-up hints no longer offer templates, categories or files, either.
(01-16-2019, 10:20 PM)robkelk Wrote:
(01-16-2019, 07:25 PM)robkelk Wrote: I just tried setting the project namespace to being a namespace that has content. Let's give it a bit of time to index, and check in a few hours whether we can search for All The Tropes pages.

Two hours later, and no joy. (And I won't have time to enter a Phabricator report until tomorrow night at the earliest - could somebody else file a trouble ticket, please?)


And "TVT approved examples"

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