Well, I'm back from my Mids program to bring a concept that I would love some fresh eyes on. Turning Plasma Sabre's build into a defensive powerhouse. With this build rocking 30% Melee/Ranged/AoE Def, I'm quite proud of it.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Plasma Sabre: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword
Level 1: Brawl
Level 4: Ninja Run
Level 2: Swift
Set Bonus Totals:
Set Bonuses:
Touch of Death
(Fire Sword)
(Fire Shield)
(Cremate)
(Healing Flames)
(Combat Jumping)
(Boxing)
(Temperature Protection)
(Build Up)
(Tough)
(Plasma Shield)
(Weave)
(Stealth)
(Fire Sword Circle)
(Incinerate)
(Maneuvers)
(Greater Fire Sword)
(Laser Beam Eyes)
(Health)
(Stamina)
*********************
In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Plasma Sabre: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword
- (A) Touch of Death - Accuracy/Damage
- (13) Touch of Death - Damage/Endurance
- (13) Touch of Death - Damage/Recharge
- (15) Touch of Death - Accuracy/Damage/Endurance
- (29) Touch of Death - Damage/Endurance/Recharge
- (31) Touch of Death - Chance of Damage(Negative)
- (A) Aegis - Resistance/Endurance
- (3) Aegis - Resistance/Recharge
- (3) Aegis - Endurance/Recharge
- (5) Aegis - Resistance/Endurance/Recharge
- (5) Aegis - Resistance
- (A) Touch of Death - Accuracy/Damage
- (15) Touch of Death - Damage/Endurance
- (27) Touch of Death - Damage/Recharge
- (29) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
- (A) Doctored Wounds - Heal
- (9) Doctored Wounds - Heal/Endurance
- (46) Doctored Wounds - Heal/Endurance/Recharge
- (A) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense/Recharge
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (40) Mako's Bite - Damage/Endurance
- (40) Mako's Bite - Damage/Recharge
- (42) Mako's Bite - Accuracy/Endurance/Recharge
- (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (42) Mako's Bite - Chance of Damage(Lethal)
- (A) Steadfast Protection - Resistance/Endurance
- (11) Steadfast Protection - Resistance/+Def 3%
- (11) Steadfast Protection - Knockback Protection
- (A) Rectified Reticle - To Hit Buff
- (48) Rectified Reticle - To Hit Buff/Recharge
- (A) Empty
- (A) Aegis - Resistance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance/Recharge
- (25) Aegis - Endurance/Recharge
- (27) Aegis - Resistance/Endurance/Recharge
- (A) Aegis - Resistance
- (19) Aegis - Resistance/Endurance
- (19) Aegis - Resistance/Recharge
- (21) Aegis - Endurance/Recharge
- (21) Aegis - Resistance/Endurance/Recharge
- (A) Red Fortune - Defense
- (23) Red Fortune - Defense/Endurance
- (23) Red Fortune - Defense/Endurance/Recharge
- (25) Red Fortune - Endurance
- (A) Red Fortune - Defense
- (31) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Endurance/Recharge
- (33) Red Fortune - Endurance
- (A) Accuracy IO
- (50) Endurance Modification IO
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (A) Mako's Bite - Accuracy/Damage
- (45) Mako's Bite - Damage/Endurance
- (45) Mako's Bite - Damage/Recharge
- (45) Mako's Bite - Accuracy/Endurance/Recharge
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (50) Mako's Bite - Chance of Damage(Lethal)
- (A) Red Fortune - Defense
- (33) Red Fortune - Defense/Endurance
- (33) Red Fortune - Defense/Endurance/Recharge
- (34) Red Fortune - Endurance
- (A) Mako's Bite - Accuracy/Damage
- (37) Mako's Bite - Damage/Endurance
- (39) Mako's Bite - Damage/Recharge
- (39) Mako's Bite - Accuracy/Endurance/Recharge
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (40) Mako's Bite - Chance of Damage(Lethal)
- (A) Recharge Reduction IO
- (A) Recharge Reduction IO
- (A) Recharge Reduction IO
- (A) Healing IO
- (50) Endurance Modification IO
- (A) Thunderstrike - Accuracy/Damage
- (48) Thunderstrike - Damage/Endurance
- (48) Thunderstrike - Damage/Recharge
- (A) Endurance Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift
- (A) Empty
- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (43) Numina's Convalescence - Heal
- (43) Numina's Convalescence - Heal/Endurance
- (A) Efficacy Adaptor - EndMod/Accuracy
- (43) Efficacy Adaptor - EndMod
- (46) Efficacy Adaptor - EndMod/Recharge
Set Bonus Totals:
- 23% DamageBuff(Smashing)
- 23% DamageBuff(Lethal)
- 23% DamageBuff(Fire)
- 23% DamageBuff(Cold)
- 23% DamageBuff(Energy)
- 23% DamageBuff(Negative)
- 23% DamageBuff(Toxic)
- 23% DamageBuff(Psionic)
- 10.5% Defense(Smashing)
- 10.5% Defense(Lethal)
- 17.06% Defense(Fire)
- 17.06% Defense(Cold)
- 11.13% Defense(Energy)
- 11.13% Defense(Negative)
- 3% Defense(Psionic)
- 15.19% Defense(Melee)
- 15.5% Defense(Ranged)
- 17.06% Defense(AoE)
- 18% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 155.61 HP (11.62%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 15.4%
- MezResist(Immobilize) 22%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 2.2%
- 5% (0.084 End/sec) Recovery
- 22% (1.23 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 15% RunSpeed
- 7.5% XPDebtProtection
Set Bonuses:
Touch of Death
(Fire Sword)
- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Fire Shield)
- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
(Cremate)
- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Healing Flames)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
(Combat Jumping)
- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
(Boxing)
- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
(Temperature Protection)
- 1.5% (0.025 End/sec) Recovery
- 20.08 HP (1.5%) HitPoints
- 3% Defense(All)
- Knockback Protection (Mag -4)
(Build Up)
- 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
(Tough)
- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
(Plasma Shield)
- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
(Weave)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
(Stealth)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
(Fire Sword Circle)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Incinerate)
- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
(Maneuvers)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
(Greater Fire Sword)
- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
(Laser Beam Eyes)
- 2% (0.033 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
(Health)
- 12% (0.671 HP/sec) Regeneration
- 25.1 HP (1.874%) HitPoints
(Stamina)
- 15.06 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail
In the epic rage of furious thunder
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail
legends create their tales
when the twilight calls and the dark lord falls
our glory will prevail