Quote:blackaeronaut wrote:Your ideal Robotech pilot would have to combine the skills of an aerospace fighter pilot with a commando. That means stealth skills (i.e. blending in or not not being seen), demolition skills, being able to operate in hostile environments (either on airless rocks or planets with possibly critters who would not mind snacking on humans), code breaker skills (Can he read Zentradi?) Can he make field repairs/modifications like Murdoch? I mean you need something like Roy Fokker/Murdoch/Solid Snake to get your ideal. Oh yeah. Be very lucky. Most important.Quote:ClassicDrogn wrote:Oh god, I should have realized that sooner.
I think they're too hung up on the BT interpretations.
Okay, so all that said...
What all skillsets do you guys think one would acquire as a successful veritech pilot?
So far, I've come up with:
Got any others?
- Aerospace
Fighterpilot
- Close-Quarters Combat
- Hand-to-Hand Combat
- Sniper
- Field
Command
- 3D
Tactics
- Small
Squad Tactics
- Guerrilla Warfare
But up to what level of command do you want him go up to? Wing/Group cmd? Because being able to plan campaigns far from any sort of resupply is going to crucial once you go up to that level..
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