...okay, there's so much here that I'm going to go back to the original questions, and go from there.
How are veritechs used? They fill the roles of infantry, aerospace fighters, bombers, aerial cav (like a lot of attack choppers do), marines... pretty much every role you can fit a VF-1 into, they can do. What are they best at, though?
Well, they're the best aerial units the RDF has- more fighters and aerial cav than bombers, though. They're too lightly armored to be really good ground units, unlike many of the Destroids. Veritechs really excel more at hit-and-run, rapid response, and light cavalry roles on the ground- basically anything that lets them use their speed and maneuverability to survive.
Given that, I would say that veritechs are fighters first, land support second, and full land units as a distant third. They can do all three, and do them well (being built for versatility), but being groundbound isn't their best use.
The VF-1 could do the same... plus its main thrusters aren't mounted to its back. They're on its legs, meaning that it can swing its primary thrust around as it pleases.
As far as Necratoid's 'pilot ego' argument goes, well, it doesn't. A VT pilot isn't a fighter jock who occasionally has to be a jarhead- they're a fighter jock who can take their fighter down to the ground and outdo the jarheads at their own game with it. They're a master surgeon who can operate so well, that they can clean bedpans with their scalpel. They're an 18th-level mage that's so munchkin'd that their magic lets them be better fighters than the fighters.
Now, if the average VT pilot was required to do ground combat outside of their mecha, you'd have one heck of a point. Since they aren't (unless their mecha is destroyed, which puts them in the same position as pure fighter pilots who get shot down), I'd say it isn't an issue on an organizational issue. They probably wash some guys out for that mentality, but not that many of them.
Agreed on the maintenance- robotech materials science makes it a lot less of an issue. A pure fighter built with that tech would probably last for decades without servicing- VFs just need the same sort of attention our current planes do.
My Unitarian Jihad Name is: Brother Atom Bomb of Courteous Debate. Get yours.
I've been writing a bit.
How are veritechs used? They fill the roles of infantry, aerospace fighters, bombers, aerial cav (like a lot of attack choppers do), marines... pretty much every role you can fit a VF-1 into, they can do. What are they best at, though?
Well, they're the best aerial units the RDF has- more fighters and aerial cav than bombers, though. They're too lightly armored to be really good ground units, unlike many of the Destroids. Veritechs really excel more at hit-and-run, rapid response, and light cavalry roles on the ground- basically anything that lets them use their speed and maneuverability to survive.
Given that, I would say that veritechs are fighters first, land support second, and full land units as a distant third. They can do all three, and do them well (being built for versatility), but being groundbound isn't their best use.
Quote:Oh yeah, and they also said that veritechs are not very nimble at all in Battloid. Really?Pfft-no. Battroids are mobile as it gets- you see them practically dancing around in space all the time. If you need a way to justify that, look at the Zaku, from Gundam. It was stated to be more agile than the fighters the Federation used because of AMBAC, the ability to move limbs to reorient the suit around its center of mass.
The VF-1 could do the same... plus its main thrusters aren't mounted to its back. They're on its legs, meaning that it can swing its primary thrust around as it pleases.
As far as Necratoid's 'pilot ego' argument goes, well, it doesn't. A VT pilot isn't a fighter jock who occasionally has to be a jarhead- they're a fighter jock who can take their fighter down to the ground and outdo the jarheads at their own game with it. They're a master surgeon who can operate so well, that they can clean bedpans with their scalpel. They're an 18th-level mage that's so munchkin'd that their magic lets them be better fighters than the fighters.
Now, if the average VT pilot was required to do ground combat outside of their mecha, you'd have one heck of a point. Since they aren't (unless their mecha is destroyed, which puts them in the same position as pure fighter pilots who get shot down), I'd say it isn't an issue on an organizational issue. They probably wash some guys out for that mentality, but not that many of them.
Agreed on the maintenance- robotech materials science makes it a lot less of an issue. A pure fighter built with that tech would probably last for decades without servicing- VFs just need the same sort of attention our current planes do.
My Unitarian Jihad Name is: Brother Atom Bomb of Courteous Debate. Get yours.
I've been writing a bit.