It's your call, Logan. But I have to ask... don't you ever get tired of getting so fired up all the time and jumping head-first into your conclusions?
I mean, by your own admission, you have not played the game. You've just watched the endings.
I bought ME3. I've played it through. And y'know what? Yeah. I don't like the endings presented to you. But let's break this down. For my $50, I have received:
* about 30 hours of solid entertainment -- movie-quality entertainment, with multiple points where I was brought low, almost to tears, and then sent screaming back into joy. You mentioned not wanting spoilers before, so I won't spoil them. But let's just say that every loyalty mission you ever ran before is paid off in spades. And I can re-run this with different characters. I want to know what happens if I romance Traynor instead of Liara, for example. Let's just say that turning Traynor down -- and the class with which she handled it -- was easily the most awesome bit of romantic character development I've seen in any franchise, ever.
* endless hours of solid entertainment, in nice neat 20-30 minute chunks that I can do over and over again. The multiplayer alone justifies the monetary outlay. There are bugs, but on the whole I am having tons of fun.
* conclusive and fitting ends to story arcs reaching back to Mass Effect 1. The entire game of ME3 is a wrap-up.
The downsides:
* Multiplayer bugs that are, slowly, getting worked out -- but you don't *need* multiplayer anyway, if you don't want it, and I play more often than I get disconnected
* The last 10 minutes.
Of those downsides, the only one I can't fix is the multiplayer problem. Because you're right, those last 10 minutes suck ass. But all I have to do is say "No, that's not how it happened". Maybe Bioware will fix it, but even if they don't, other people already have, in fiction.
I'm not terribly surprised that you're frothing at the mouth about it -- that seems to be your default state when you encounter something you don't like -- but I *am* surprised that you didn't give it a fair shake first.
Because, seriously? 10 minutes of Suck compared to endless hours of Awesome... well, that's pretty plain to me that the Suck is outweighed.
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs
I mean, by your own admission, you have not played the game. You've just watched the endings.
I bought ME3. I've played it through. And y'know what? Yeah. I don't like the endings presented to you. But let's break this down. For my $50, I have received:
* about 30 hours of solid entertainment -- movie-quality entertainment, with multiple points where I was brought low, almost to tears, and then sent screaming back into joy. You mentioned not wanting spoilers before, so I won't spoil them. But let's just say that every loyalty mission you ever ran before is paid off in spades. And I can re-run this with different characters. I want to know what happens if I romance Traynor instead of Liara, for example. Let's just say that turning Traynor down -- and the class with which she handled it -- was easily the most awesome bit of romantic character development I've seen in any franchise, ever.
* endless hours of solid entertainment, in nice neat 20-30 minute chunks that I can do over and over again. The multiplayer alone justifies the monetary outlay. There are bugs, but on the whole I am having tons of fun.
* conclusive and fitting ends to story arcs reaching back to Mass Effect 1. The entire game of ME3 is a wrap-up.
The downsides:
* Multiplayer bugs that are, slowly, getting worked out -- but you don't *need* multiplayer anyway, if you don't want it, and I play more often than I get disconnected
* The last 10 minutes.
Of those downsides, the only one I can't fix is the multiplayer problem. Because you're right, those last 10 minutes suck ass. But all I have to do is say "No, that's not how it happened". Maybe Bioware will fix it, but even if they don't, other people already have, in fiction.
I'm not terribly surprised that you're frothing at the mouth about it -- that seems to be your default state when you encounter something you don't like -- but I *am* surprised that you didn't give it a fair shake first.
Because, seriously? 10 minutes of Suck compared to endless hours of Awesome... well, that's pretty plain to me that the Suck is outweighed.
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs