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XCom: Enemy Unknown
 
#9
Hmm, hopeful they don't patch the enemy AI to make a sniper like that an instant bullet trap. Still, if there's anything like a chrysalid in this game then flying armour is a must have.
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Messages In This Thread
XCom: Enemy Unknown - by s3yang - 10-17-2012, 03:59 PM
[No subject] - by Rod.H - 10-17-2012, 04:20 PM
[No subject] - by Bluemage - 10-17-2012, 05:30 PM
[No subject] - by s3yang - 10-17-2012, 07:40 PM
[No subject] - by sweno - 10-17-2012, 08:11 PM
[No subject] - by Bluemage - 10-17-2012, 08:31 PM
[No subject] - by WengFook - 10-17-2012, 08:50 PM
[No subject] - by Matrix Dragon - 10-17-2012, 11:21 PM
[No subject] - by Rod.H - 10-18-2012, 10:45 AM
[No subject] - by Matrix Dragon - 10-18-2012, 11:31 AM
[No subject] - by Hazard - 10-18-2012, 01:32 PM
[No subject] - by Bluemage - 10-18-2012, 03:43 PM
[No subject] - by s3yang - 10-18-2012, 08:24 PM

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