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(RFC) My ship needs quirks
 
#10
hows this for quirks:

Quirks:

1.            Moisturize Me!: The well deck and "wet" water barrier compartments always have high humidity, no matter how dry the rest of the ship is. Attempts to mitigate this with dehumidifiers fail quickly as the dehumidifiers break down inside of an hour. Hard vacuum doesn’t work either.

2.            Path a blind man could follow: The ship leaves a trail of water behind it even if it has no water to draw on for its drives. (In space the water is in droplet form).

3.            by the book: Crew is loosely held the core concepts of the Geneva Convention and the UCMJ.

4.            Pet friendly: Several cabins were combined into one for a “pet park”. The ship requires one pet of some kind onboard at all times or it refuses to budge.

5.            Powered by Ballad: The ships engines require power ballads to run, recordings will work, Kareoke is better, and live performances get the best results.
 
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Messages In This Thread
(RFC) My ship needs quirks - by Rajvik - 02-25-2013, 04:35 AM
[No subject] - by robkelk - 02-25-2013, 04:51 AM
[No subject] - by DeputyJones - 02-25-2013, 05:23 AM
[No subject] - by LynnInDenver - 02-25-2013, 07:48 AM
[No subject] - by Star Ranger4 - 02-25-2013, 07:10 PM
[No subject] - by HRogge - 02-25-2013, 08:27 PM
[No subject] - by Rajvik - 02-25-2013, 10:29 PM
[No subject] - by Rajvik - 02-26-2013, 12:52 AM
[No subject] - by Proginoskes - 02-26-2013, 05:08 AM
[No subject] - by Rajvik - 03-04-2013, 03:25 AM
[No subject] - by Rajvik - 03-30-2014, 02:42 AM
[No subject] - by Rajvik - 03-31-2014, 02:31 AM

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