Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A Stoner To Look At
 
#8
ok, from the top...

Level 1: Rock Armor - No Change

Level 1: Jab

Suggest Absolute Amazement x2 or x3 for 4% recovery

Level 2: Punch

Suggest Force Feedback x2 or x3 for 5% movespeed

Level 4: Haymaker

no change

Level 6: Mud Pots

suggest 4x Scirroco's for 10% regen, 3.13% NE resist, 9% acc, at the cost of .05 end/sec - also gains about 21% taunt

Level 8: Rooted

Possibly could lose the generic Heal IO here, and put the slot in Stone Skin. you'd be trading 7% regen for 3% def to all

Level 10: Recall Friend

no changes

Level 12: Stone Skin

Adding a slot here lets you shoehorn in the Steadfast unique - gaining 3% def to all

Level 14: Teleport

No Change

Level 16: Swift

you only gain .8 mph from the third slot here.

Level 18: Health

Alternative slotting here could net 4% runspeed and 2.5% recovery - at the cost of 6% global heal bonus, which looks like a bad idea to me. have to check the
numbers on this.

Numbers say double-shots of Regen Tissue (Unique, Heal/End), Miracle (Unique, Heal), and Numina's (Unique, Heal), end up with _more_ overall regen.

Level 20: Stamina

Suggestion: Replace the 2x generic IO with Perf Shifter End Mod/Acc and End Mod/Rech - you lose a bit of 'natural' end mod from stamina, but make it
back (and more again) from the set bonus, as well as netting some MAxHP

Level 22: Brimstone Armor

No Change

Level 24: Crystal Armor

Swap Def/Rech for plain Def in LOTG set - minor defense upgrade in something you don't have to worry about anyway.

Level 26: Taunt

Suggest trading out the PZ: Taunt for PZ: Taunt/Rech/Range

Level 28: Rage

rolling with AT to-hit/rech, to-hit/end/rech, to-hit/end, end/rech, rech, and Gaussian's to-hit/rech gets ya some end discount, and about 2% rech bonus, at
the cost of 1% to-hit.

for the record, I had to scrape and scrabble to get any sort of improvement at all - good slotting.

Level 30: Knockout Blow

no change - VERY end-expensive attack there! woo! very inf-expensive, too, the way it's slotted!

Level 32: Granite Armor

Mids claims the Impervium psionic def is not a unique, and may be worth switching to. no other changes.

Level 35: Earth's Embrace

lose the 6% global heal, go for a split Numina's/Miracle - if you can scrape another slot for this, a triple/triple will net you

Yours

6.1 end

102.2s rech

heal 73%

6% Global Heal, 35.1 MaxHP, 12% regen

5 slots

Mine

5.55 end

101.1s rech

heal 78.3%

2.5% recov, 70.2 MaxHP, 12% regen

6 slots

Level 38: Foot Stomp

No changes suggested. The cost and potency of those purples is making me sweat, and my collar feel too tight, though.. @_@

Level 41: Hurl

You can trade an additional slot here for 56.2 MaxHP, or 42.2 MaxHP *shrug*

Level 44: Minerals

replace the generics with Gift of the Ancients, net 7.5% _runspeed_, 2% recov, and 2.5% resist to fire (whoo 8 P )
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies
Reply


Messages In This Thread
A Stoner To Look At - by Ankhani - 08-28-2008, 09:56 PM
[No subject] - by Wiregeek - 08-28-2008, 11:11 PM
[No subject] - by Ankhani - 08-29-2008, 06:58 AM
[No subject] - by Wiregeek - 08-29-2008, 07:05 AM
[No subject] - by Ankhani - 08-29-2008, 03:18 PM
[No subject] - by Ankhani - 09-09-2008, 06:53 AM
[No subject] - by Wiregeek - 09-09-2008, 05:19 PM
[No subject] - by Wiregeek - 09-09-2008, 11:16 PM
[No subject] - by Ankhani - 09-10-2008, 12:10 AM
But Wait! There's More! - by Ankhani - 10-20-2009, 09:22 PM
[No subject] - by Acyl - 10-21-2009, 12:12 PM
[No subject] - by Morganite - 12-05-2010, 05:59 AM
[No subject] - by Ankhani - 12-05-2010, 09:44 AM
[No subject] - by Ankhani - 12-15-2010, 03:11 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)