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Quicksilver Nano's Build: looking for advice/suggestions
Quicksilver Nano's Build: looking for advice/suggestions
#1
Well, after spending about 60mil today on enhancements, this is what I've got right now. This is the first character I've really tried enhancing with,
so there'll probably be some weird stuff in there. I'm looking for any sort of suggestions, advice, whatever you think would make her a better
character and teach me some ideas on what to do and what to avoid.

Hero Plan by Mids' Hero Designer 1.4006

http://www.cohplanner.com/

Level 50 Science Tanker

Primary Power Set: Invulnerability

Secondary Power Set: Energy Melee

Power Pool: Fighting

Power Pool: Speed

Power Pool: Fitness

Ancillary Pool: Energy Mastery

Hero Profile:

------------

Level 1: Temp Invulnerability

(A) Resist Damage IO: Level 50

(3) Resist Damage IO: Level 50

(3) Resist Damage IO: Level 50

(5) Endurance Reduction IO: Level 50

(5) Endurance Reduction IO: Level 50

(7) Endurance Reduction IO: Level 50

Level 1: Barrage

(A) Damage Increase IO: Level 50

Level 2: Dull Pain

(A) Numina's Convalescence - Heal/Endurance: Level 50

(7) Numina's Convalescence - Heal: Level 50

(9) Numina's Convalescence - +Regeneration/+Recovery: Level 50

(9) Numina's Convalescence - Heal/Endurance/Recharge: Level 50

(11) Recharge Reduction IO: Level 50

(11) Recharge Reduction IO: Level 50

Level 4: Bone Smasher

(A) Damage Increase IO: Level 50

(46) Mocking Beratement - Taunt: Level 50

(46) Mocking Beratement - Taunt/Recharge: Level 50

(46) Mocking Beratement - Recharge: Level 50

(48) Razzle Dazzle - Accuracy/Recharge: Level 30

(50) Razzle Dazzle - Accuracy/Endurance: Level 30

Level 6: Boxing

(A) Damage Increase IO: Level 50

Level 8: Unyielding

(A) Resist Damage IO: Level 50

(13) Resist Damage IO: Level 50

(13) Endurance Reduction IO: Level 50

(15) Resist Damage IO: Level 50

(15) Endurance Reduction IO: Level 50

(17) Endurance Reduction IO: Level 50

Level 10: Resist Physical Damage

(A) Resist Damage IO: Level 50

(17) Resist Damage IO: Level 50

Level 12: Hasten

(A) Recharge Reduction IO: Level 50

(19) Recharge Reduction IO: Level 50

(21) Recharge Reduction IO: Level 50

Level 14: Tough

(A) Resist Damage IO: Level 50

(21) Resist Damage IO: Level 50

(23) Resist Damage IO: Level 50

(23) Endurance Reduction IO: Level 50

(25) Endurance Reduction IO: Level 50

(25) Endurance Reduction IO: Level 50

Level 16: Super Speed

(A) Run Speed IO: Level 50

(43) Celerity - +Stealth: Level 50

Level 18: Invincibility

(A) Mocking Beratement - Taunt: Level 50

(19) Serendipity - Defense: Level 40

(27) Serendipity - Defense/Endurance: Level 40

(27) Serendipity - Defense/Recharge: Level 40

(29) Serendipity - Endurance: Level 40

(29) To Hit Buff IO: Level 50

Level 20: Hurdle

(A) Jumping IO: Level 50

(31) Jumping IO: Level 50

(31) Jumping IO: Level 50

Level 22: Health

(A) Healing IO: Level 50

(31) Healing IO: Level 50

(33) Healing IO: Level 50

Level 24: Stamina

(A) Performance Shifter - Chance for +End: Level 50

(33) Performance Shifter - EndMod: Level 50

(33) Performance Shifter - EndMod/Accuracy: Level 50

Level 26: Tough Hide

(A) Defense Buff IO: Level 50

(34) Defense Buff IO: Level 50

(34) Defense Buff IO: Level 50

Level 28: Whirling Hands

(A) Damage Increase IO: Level 50

Level 30: Taunt

(A) Taunt Duration IO: Level 50

Level 32: Unstoppable

(A) Recharge Reduction IO: Level 50

(34) Recharge Reduction IO: Level 50

(36) Recharge Reduction IO: Level 50

(36) Resist Damage IO: Level 50

Level 35: Energy Transfer

(A) Damage Increase IO: Level 50

(36) Damage Increase IO: Level 50

(37) Accuracy IO: Level 50

(37) Accuracy IO: Level 50

(37) Recharge Reduction IO: Level 50

(39) Recharge Reduction IO: Level 50

Level 38: Total Focus

(A) Rope A Dope - Endurance/Stun: Level 50

(39) Rope A Dope - Accuracy/Stun: Level 50

(39) Stupefy - Accuracy/Endurance: Level 50

(40) Stupefy - Stun/Range: Level 50

(40) Stupefy - Chance of Knockback: Level 50

(40) Recharge Reduction IO: Level 50

Level 41: Focused Accuracy

(A) Endurance Reduction IO: Level 50

(42) Endurance Reduction IO: Level 50

(42) Endurance Reduction IO: Level 50

(42) To Hit Buff IO: Level 50

(43) To Hit Buff IO: Level 50

(43) To Hit Buff IO: Level 50

Level 44: Laser Beam Eyes

(A) Range IO: Level 50

(45) Accuracy IO: Level 50

(45) Damage Increase IO: Level 50

(45) Damage Increase IO: Level 50

Level 47: Resist Elements

(A) Resist Damage IO: Level 50

(48) Resist Damage IO: Level 50

(48) Resist Damage IO: Level 50

Level 49: Resist Energies

(A) Resist Damage IO: Level 50

(50) Resist Damage IO: Level 50

(50) Resist Damage IO: Level 50

------------

Level 1: Brawl

(A) Empty

Level 1: Sprint

(A) Run Speed IO: Level 50

Level 2: Rest

(A) Empty

Level 1: Gauntlet

------------

Set Bonus Totals:

1.8% Max End

3% Enhancement(Accuracy)

6% Enhancement(Heal)

5% FlySpeed

119.5 HP (6.38%) HitPoints

5% JumpHeight

5% JumpSpeed

MezResist(Held) 2.75%

4.5% (0.08 End/sec) Recovery

22% (1.72 HP/sec) Regeneration

5% RunSpeed

------------

Set Bonuses:

Numina's Convalescence

(Dull Pain)

12% (0.94 HP/sec) Regeneration

35.1 HP (1.88%) HitPoints

6% Enhancement(Heal)

Mocking Beratement

(Bone Smasher)

1.8% Max End

MezResist(Held) 2.75%

Razzle Dazzle

(Bone Smasher)

2% (0.03 End/sec) Recovery

Serendipity

(Invincibility)

4% (0.31 HP/sec) Regeneration

14.1 HP (0.75%) HitPoints

3% Enhancement(Accuracy)

Performance Shifter

(Stamina)

5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed

35.1 HP (1.88%) HitPoints

Rope A Dope

(Total Focus)

6% (0.47 HP/sec) Regeneration

Stupefy

(Total Focus)

2.5% (0.04 End/sec) Recovery

35.1 HP (1.88%) HitPoints
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Messages In This Thread
Quicksilver Nano's Build: looking for advice/suggestions - by Unicorna - 10-08-2008, 02:05 AM
new data block - by Unicorna - 10-08-2008, 02:24 AM
[No subject] - by Terrenceknight - 10-08-2008, 05:36 AM
Suggestions so far. - by Ankhani - 10-08-2008, 06:15 AM
[No subject] - by Unicorna - 10-09-2008, 02:11 AM
[No subject] - by Terrenceknight - 10-09-2008, 03:16 AM
[No subject] - by Wiregeek - 10-09-2008, 09:23 AM

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