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Mirage Sabre: Help? Please?
 
#5
Quote:Also, a question or two. Namely, what's your budgetary range (inf, not real world ; ), and what's your desired role. At level 21, there's not much 'build' to be had, in all honesty - slot some happiness, and go. If you feel a lack, slot something different. Howsoever, you asked for help, I can provide!
Inf-wise, Mirage is still under 500k, not having the luck to pick up one of those omgMUSTSELL salvage/recipies. So I'll prolly get around to buying up all this stuff..... in the late 30s or 40s.... Sad
Quote:Hurdle - get a slot in this, and stuff it with Jump IOs, stat! both me an Emet can make the 'jump' IOs ( or any generic IOs ) for cost of ingredients + cost of table (we've memorized all generic IO recipies). For a Superjumper, I reccomend two slots in Hurdle - at level 50, with 50 IOs in Hurdle, you'll be at the movement-over-ground speed cap just by turning superjump _on_.

Siphon Speed - Tempered Readiness. 1.5% recovery, get the two with 'endurance' in their effects list, and you'll save a bit of End. IMO, this is a useless/easily abandoned power once you have your travel power.
I acctualy *hadn't* planned on taking a travel power beyond these two and CJ. I'll have to see what I can do with these.
Quote:Health - EMPTY?

I. Am. Having. An. Episode.

slot this, ASAFP, Please! three Miracles that 'heal' will get you around 24% additional regen - this is not something to miss out on. If you can, score the Miracle: Recovery unique, and add a fourth slot for it!. 2.5% recovery and 1.88% MaxHP aren't a bad couple of set bonusses, either - with 4x Miracle, you get a 5% global enhancement to Heal.
Note that heal has three slots already, I just haven't gotten around to stuffing them with enh yet.
Quote:Speed Boost - Plz?

I kid. there's two main considerations to slotting speed boost - while a little bit of recharge doesn't hurt, it really isn't _needed_. So, consideration one...

Do you want to be a dick?

Slot run IOs in it! people will turn into rocket-powered Wall Sleds, and stop coming back for more!

Alternatively, plan on 4-6 slots. Grab Performance Shifter (level 21 is the minimum for this set), and hop it up to 4 pieces ASAP, for 2.5% recovery and some movement bonusses (5% to everything, whee), as well as another 1.88% MaxHP. The other alternative is Efficiacy Adapter, which has the 5% global recharge bonus as it's six piece 'brass ring'.
Well, there's something for me to look into when dual powersets come out then Wink
Thanks for the op, Wire. I'll be looking into all of your suggestions...
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Messages In This Thread
Mirage Sabre: Help? Please? - by Niteflier - 10-08-2008, 09:12 PM
[No subject] - by Wiregeek - 10-09-2008, 09:24 AM
[No subject] - by Niteflier - 10-09-2008, 09:36 AM
[No subject] - by Wiregeek - 10-09-2008, 10:11 AM
[No subject] - by Niteflier - 10-09-2008, 06:31 PM
[No subject] - by Shader - 10-13-2008, 01:40 AM

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